White Island 2014, installation, Interactive Virtual Environment, Oculus Rift Virtual Reality headset, custom interface, 5.1 surround audio
Full Description
The installation allows visitors to explore White Island by balloon. The artists work re-imagines engineer and explorer S. A. Andrée's 1897 doomed polar expedition and is presented using Oculus Rift and a custom built interface.
Work metadata
- Year Created: 2014
- Submitted to ArtBase: Thursday Oct 9th, 2014
- Original Url: http://gibsonmartelli.com/WhiteIsland.html
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Work Credits:
- Bruno Martelli, primary creator
- Ruth Gibson, primary creator
- Collective: Gibson/Martelli
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Artist Statement
'the shape of the globe is problematic. Constantly in motion, this Earth has no borders, no up no down, no beginning and no end, and one side is always hidden from view. . . ' Places that exist in reality, but may only be found in the imagination.' - Judith Schalansky, Atlas of Remote Islands