METRO is a journey, beginning outside and moving inwards. Sometimes enveloping and sometimes sparse and shattered, time produces forward motion and simplification. It is documentation of a physical space, captured millimeter accurate coordinates, colors and varied textures. Several real journeys have been digitally distilled to become a beautifully abstracted experience, not unlike to the disconnection one has while riding public transport.
Full Description
With a handheld 3D scanning device and a laptop, the artist rode the Denver Light Rail as he does every day for his commute. The train was scanned by walking through the car from one end to the other while en-route and train stations were captured with short strolls between stops. The fragmentation and gaps in data are defined by the physical bumps, speed, and curves in the journeys affecting the hand of the artist while scanning. While the final models are still, they are in fact documents of time, perspective and perception. In this way no two scans will ever be the same; each is documentation of that unique body on that particular journey. Commissioned in 2013 by DENVER DIGERATI for the DENVER THEATRE DISTRICT
Shot with PrimeSense Carmine and Skanect. Rendered in Blender Cycles with the help of render.st
Work metadata
- Year Created: 2013
- Submitted to ArtBase: Sunday Feb 2nd, 2014
- Original Url: http://digitalcoleman.com/METRO-Re-De-construction
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Work Credits:
- digitalcoleman, primary creator
- George Cicci, Sound Design
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