Big yellow (2012)

Big Yellow is constructed around the complexities and fissures that exist between the physical world and its digital simulation, as well as the differences between the lengthiness of manual labour (painting) and the rapid obsolescence of technologies (HTML). The project began by colonising a collection of yellow pixels from the Matadero website, which was programmed in JavaScript. The project then continued with the physical translation of this group of pixels in the colour yellow.

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TECHNICAL INFO Year: 2012 Title: Big Yellow Size: Variables measures Tecnic: HTML, wood, canvas, plants and scaffold

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