Four-Dimensional Zoetropes (2010)

Computer-rendered objects, output in 3-D, in-the-round in physical materials via Automated Fabrication are attached to the edge of a wheel, set in motion and viewed under optically-synchronized, stroboscopic light. The objects are the sixty phases of a computer-generated animation loop -- a computer-animated 3-D MORPH in physical 3-D. The first prototype of the 3-D Zoetrope won an International Award in Digital Sculpture and has been exhibited at the SIGGRAPH 2000 Art Gallery, the ASU Institute for Studies in the Arts, the Exploratorium, San Francisco and the Arizona Science Center, Phoenix. The proposal for the second 3D Zoetrope was published in LEONARDO, the Journal of the ISAST (International Society of Arts, Science and Technology), Volume 36, Issue 3 (June 2003) and has been awarded a Daniel Delavergne Media Arts Advantage Fund Grant from the Western North Carolina Media Arts Project and AdvantageWest.

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Computer-rendered objects, output in 3-D, in-the-round in physical materials via Automated Fabrication are attached to the edge of a wheel, set in motion and viewed under optically-synchronized, stroboscopic light. The objects are the sixty phases of a computer-generated animation loop -- a computer-animated 3-D MORPH in physical 3-D. The first prototype of the 3-D Zoetrope won an International Award in Digital Sculpture and has been exhibited at the SIGGRAPH 2000 Art Gallery, the ASU Institute for Studies in the Arts, the Exploratorium, San Francisco and the Arizona Science Center, Phoenix. The proposal for the second 3D Zoetrope was published in LEONARDO, the Journal of the ISAST (International Society of Arts, Science and Technology), Volume 36, Issue 3 (June 2003) and has been awarded a Daniel Delavergne Media Arts Advantage Fund Grant from the Western North Carolina Media Arts Project and AdvantageWest.

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