Mind Cupola, Affective Environment ()

This interactive art work explores the potentiality of a cognitive-driven interaction (or passive interaction) process which is based upon a complex system of instant affection technologies (mechanical and audio-visual) and affective computing (face analysis based on temperature and gesture). It addresses the body-mind interconnection and aims to produce a so-called ‘cognitive-feedback loop’ in the spectator’s cognition through the aesthetic experience. The system measures the emotional and behavioural reactions and aids to guide the person towards an optimal experience, which is an immersive state in a condition of ‘equilibrium’. It is anticipated that the desire to enter this condition and the mastering of the interaction produces new levels of immersion and cognition.

Spectators are invited step under the cupola at the highlighted place. After detecting the person, the cupola and the camera mover will move to the appropriate position. The spectator is advised to be relaxed and only use movements of ...

Full Description

This interactive art work explores the potentiality of a cognitive-driven interaction (or passive interaction) process which is based upon a complex system of instant affection technologies (mechanical and audio-visual) and affective computing (face analysis based on temperature and gesture). It addresses the body-mind interconnection and aims to produce a so-called ‘cognitive-feedback loop’ in the spectator’s cognition through the aesthetic experience. The system measures the emotional and behavioural reactions and aids to guide the person towards an optimal experience, which is an immersive state in a condition of ‘equilibrium’. It is anticipated that the desire to enter this condition and the mastering of the interaction produces new levels of immersion and cognition.

Spectators are invited step under the cupola at the highlighted place. After detecting the person, the cupola and the camera mover will move to the appropriate position. The spectator is advised to be relaxed and only use movements of the face and gestures to react to the system actions. The spectator’s main guide is the visualisation, which displays the condition of the spectator (which state s/he is in, as chaotic, meditative or the proposed equilibrium). Through the interaction the person might reveal hidden messages on this condition behind the visualisation. To find this information and to enter a spiritual-like state the spectator has to recognise the laws of the cognitive-based system which can be formulated as processes of self-observation.

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