GPS Film (2008)

GPS Film is new media artwork from filmmaker Scott Hessels that invents a new way of watching movies based on the viewer's location and movement. Using a GPS-enabled PDA or mobile phone, the audience creates a new type of film experience that reveals the story through their journey. Released as a free, open-source application, the project premiered on 4 September 2008 along with the first film made specifically for the system, Singaporean filmmaker Kenny Tan's chase comedy "Nine Lives".

The GPS Film application, source code, and “Nine Lives” are available for free download on the project website www.gpsfilm.com. The application allows for a developer to create story spaces of any size. The movies are also interchangeable and easily matched to any place. The software default is currently “Nine Lives”—a prototype film comedy that can unfold in nine directions depending on the viewer’s journey around downtown Singapore.

The project uses ...

Full Description

GPS Film is new media artwork from filmmaker Scott Hessels that invents a new way of watching movies based on the viewer's location and movement. Using a GPS-enabled PDA or mobile phone, the audience creates a new type of film experience that reveals the story through their journey. Released as a free, open-source application, the project premiered on 4 September 2008 along with the first film made specifically for the system, Singaporean filmmaker Kenny Tan's chase comedy "Nine Lives".

The GPS Film application, source code, and “Nine Lives” are available for free download on the project website www.gpsfilm.com. The application allows for a developer to create story spaces of any size. The movies are also interchangeable and easily matched to any place. The software default is currently “Nine Lives”—a prototype film comedy that can unfold in nine directions depending on the viewer’s journey around downtown Singapore.

The project uses emerging technologies to bring story into real space; neighborhoods, architecture, and landscapes become part of the cinema experience. Movies can be personalized and localized. Storytelling becomes a physical, viewer-controlled experience; a journey of fiction ties directly to a journey of fact.

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