Pathological space (2005)

Simulations defining time sequence, memory, order and an instinctive response to space.

Blurring the edges between virtual and actual, since we are able to change our perception of reality, why not have more than one environment?

Digital artist and architect Margot Krasojevic, exploring our perception of space, both physical and virtual. Decodeine, web site employs animations and simulations to take a look at time sequence, memory, order and an instinctive response to space. Projects involve time-space theory by way of Quantum mechanics and relativity in order to give more weight to a floating reality where time has no given sequence. The above is a detail from the digitization of the Swimming Pool Projected Realities segment of Krasojevic's project on pathological space.

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Simulations defining time sequence, memory, order and an instinctive response to space.

Blurring the edges between virtual and actual, since we are able to change our perception of reality, why not have more than one environment?

Digital artist and architect Margot Krasojevic, exploring our perception of space, both physical and virtual. Decodeine, web site employs animations and simulations to take a look at time sequence, memory, order and an instinctive response to space. Projects involve time-space theory by way of Quantum mechanics and relativity in order to give more weight to a floating reality where time has no given sequence. The above is a detail from the digitization of the Swimming Pool Projected Realities segment of Krasojevic's project on pathological space.

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