TAMPOPO is a interactive software which explores possibility of human to computer interaction. It attempts to trigger human emotion and experiences through simple action of blowing.
TAMPOPO is Japanese for dandelion, and in Japan, as is in New Zealand or elsewhere, dandelions occupy a sphere of folklore. A simple action of blowing creates a direct relationship with nature, and it acts as a trigger of memories and nostalgic journeys. Perhaps it triggers memories of wishes made and long since forgotten.
The subject in TAMPOPO is a giant looming dandelion, an interactive digital work that lets you blow on the head of the dandelion and watch its spores gently drift away. Yamada is interested in creativity in computer programming, and how creative code has opened up new possibilities for new worlds. He creates environments using computer-programming techniques, and generates a simulation of the natural environment in a digital realm. Yamada sees ...
Full Description
TAMPOPO is a interactive software which explores possibility of human to computer interaction. It attempts to trigger human emotion and experiences through simple action of blowing.
TAMPOPO is Japanese for dandelion, and in Japan, as is in New Zealand or elsewhere, dandelions occupy a sphere of folklore. A simple action of blowing creates a direct relationship with nature, and it acts as a trigger of memories and nostalgic journeys. Perhaps it triggers memories of wishes made and long since forgotten.
The subject in TAMPOPO is a giant looming dandelion, an interactive digital work that lets you blow on the head of the dandelion and watch its spores gently drift away. Yamada is interested in creativity in computer programming, and how creative code has opened up new possibilities for new worlds. He creates environments using computer-programming techniques, and generates a simulation of the natural environment in a digital realm. Yamada sees programming as a structure that is not the antithesis of nature, but also as a responsive environment in itself. Both the programming environment and the natural environment are full of conditions and variables, of predictable and non predictable patterns.
Work metadata
- Year Created: 2005
- Submitted to ArtBase: Wednesday Nov 23rd, 2005
- Original Url: http://tampopo.kentaroyamada.com/
- Permalink: http://tampopo.kentaroyamada.com/
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Work Credits:
- Kentaro Yamada, creator
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Artist Statement
TAMPOPO is a interactive software which explores possibility of human to computer interaction. It attempts to trigger human emotion and experiences through simple action of blowing.
TAMPOPO is Japanese for dandelion, and in Japan, as is in New Zealand or elsewhere, dandelions occupy a sphere of folklore. A simple action of blowing creates a direct relationship with nature, and it acts as a trigger of memories and nostalgic journeys. Perhaps it triggers memories of wishes made and long since forgotten.
The subject in TAMPOPO is a giant looming dandelion, an interactive digital work that lets you blow on the head of the dandelion and watch its spores gently drift away. Yamada is interested in creativity in computer programming, and how creative code has opened up new possibilities for new worlds. He creates environments using computer-programming techniques, and generates a simulation of the natural environment in a digital realm. Yamada sees programming as a structure that is not the antithesis of nature, but also as a responsive environment in itself. Both the programming environment and the natural environment are full of conditions and variables, of predictable and non predictable patterns.