flexible planning (2001)

A game-like movie based on the old C64 game Drelbs.

Full Description

This game-like movie was created as a means to visualize a process of space-formation. It has to do with the possibilities of complexities emerging from a uniform field of identical elements possesing some limited degree of freedom (here rotation around an axis). The game has no other objective than the will to architecture of the user, to form meaningful configurations through an interplay of open-close, room- corridor, labyrinthian-clear, uniform-diverse etc... Though one could interpret it as a floor-plan, it was not inteded to be one, not something directly translatable to some material form.

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