"Every time you log on to a website, you interact with
multimedia," said Randall Packer, the project's leader. "But people
don’t even know where (multimedia) came from, or what it is."
"Multimedia: From Wager to Virtual Reality" charts the evolution
of the discipline through "the aspirations of artists, scientists,
writers, musicians, and cultural renegades," said Packer, a
Washington-based artist and musician.
The website presents a historical timeline, an overview of
themes, and a comprehensive list of multimedia pioneers.
Multimedia isn't confined to computers, Packer said, but has its
roots in Wagner's 19th century operas.
Wagner's concept of the "Gesamtkunstwerk," or Total Artwork,
envisioned a synthesis of the arts which is now found in the latest
digital environments, Packer said.
Packer discovered that this idea also evolved during the Bauhaus
and the Futurist artistic movements of the early 20th century.
"There's a lineage of scientists and artists who envisioned the
integration of media and artistic form," Packer said. "Virtual
reality didn't come from nowhere."
The site's timeline starts with Wagner, scrolls to Futurism and
the Bauhaus, through Memex and Hypertext, past William Gibson and
Bill Viola, and arrives at Net art and virtual reality. Along the
way, you can click on the timeline to read brief descriptions and
biographies.
But not everyone agrees with the history portrayed in the site.
Alex Galloway, editor of the new media art journal
Rhizome, said the site is an important step in educating the
public about the history of media art.
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