Myspace Intro Playlist, Guthrie Lonergan, 2006
Over the past decade, as the Internet has become a mass medium, a number of large, dynamic communities have sprung up online. For instance, social networking sites like MySpace and Xanga boast millions of subscribers (mostly teenagers or young adults) and Second Life, which is both a game and a virtual civilization where players can do anything from organize art shows to buy condominiums, currently has upwards of 366,662 residents. Rhizome, itself, was founded as a global, Internet-based community in 1996. Here, as in societies offline, community is expressed as a complicated, disharmonious and productive place. The works in Faultlines consider the desires, fictions and anxieties embedded in online communities and also reveal how "real-world" issues, such as commerce and international politics, drive relationships in the virtual sphere just as they do offline.