
In order to explore the contradictions and the potential of time- based art, especially in its cinematic guise, I trace a number of overlapping and conflicting genealogies of film and video art. I believe that only by creating a constellation of such genealogies can the logic and structural antinomies of film and video art—and of time-based art in general—be brought into relief and related to the wider changes in the political economy of time during the past decades, during which the West has seen a gradual demise of Fordist assembly-line production and a disintegration of the strict separation between work and “free time.” The classic alternation of work and leisure can be called, with Guy Debord, a form of pseudocyclical time, an apparent return to agricultural, “mythical” cycles in a temporal regime built on irreversible, historical time—or rather, on a reified form of such historical time, that of commodity production.
“Once there was history, but not any more,” because the class of owners of the economy, which is inextricably tied to economic history, must repress every other irreversible use of time because it is directly threatened by them all. The ruling class, made up of specialists in the possession of thingswho are themselves therefore possessed by things, is forced to link its fate with the preservation of this reified history, that is, with the preservation of a new immobility within history.7
This immobility is manifested in pseudocyclical time, a commodified temporality that is homogenous and suppresses “any qualitative dimension” or, at most, mimics such dimensions in moments of sham liberation.8 For Debord, time-based art from the 1960s could consist only of such pseudoindividual, pseudoliberatory moments ...




Edwin VanGorder