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The End of History… and the Return of History Painting


Gamaliel Rodriguez - Gamaliel Rodriguez, The alternate identity (from the series ‘Issues’), 2010, acrylic on canvas, 86 x 96 cm. Courtesy Espacio Minimo, Madrid

Today’s information and mass media society have brought about a diffused ‘aestheticization’ where artists are mixing political and war images with those proceeding from adds, commercial cinema and entertainment. Be it by hiding images behind layers, making them transparent or pixilated, applying faded colors and thick paint, there is a slowing down of the experience of viewing an image through a hand made, physical rendering. But, besides this ‘slowness’ and physicality that we traditionally associate with painting, the painting medium is also paradoxically going through an ‘acceleration’ process through its newfound relationship with iPhones, scanners, Photoshop, Facebook, satellites, digital cameras, and 3-D programs.
- The Museum voor Moderne Kunst Arnhem (MMKA) description of exhibition The End of History…and The Return of History Painting.

via Bruce Sterling.

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Untitled (Standards) (2009) - Michael Guidetti


Watercolor on canvas with animated digital projection; Approx 3 hour loop [VIDEO]

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Art Tape: Live With / Think About (2011) - Michael Bell-Smith


Originally via VVORK

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Images from Jonathan Zawada's exhibit "Over Time" at PRISM



Why the Earth is Green, 2010

The exhibition focuses on large-scale landscape paintings whose topographies are derived from graph data. Zawada collected and compared a variety of data series that extrapolate information over time, such as “Marijuana usage among year 12 students vs. CD and Vinyl record sales between 1975 and 2000” or “Value of land per square meter in Second Life vs. Value of land per square foot in Dubai between 2007 and 2009.” The data is then manipulated through a 3D fractal program and the resulting environment becomes a virtual abstraction that mimics a mountainous landscape.

Painted on linen, the landscapes are a response to the “virtual” reality of digital experiences that are highlighted by the intrinsic flatness and surreal color palate. Invoking the robotics hypothesis of the “Uncanny Valley,” the works take on an android quality, a sense of reality but not quite, registering with the viewer as both familiar and dissimilar. This theme carries through to his drawings, juxtaposing the hyper-real with the conceptually abstract and underlining the temporality of human experience.

-- DESCRIPTION FROM STATEMENT FOR "OVER TIME" AT PRISM (DEC 16, 2010 — FEB 12, 2011)

Flight 77, 2010

Earth Movers, 2010

Very Hot Nights, 2010

Land Sale, 2010

Originally via TRIANGULATION BLOG

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Wetpaint (2011) - PaintFX




Originally via Today and Tomorrow and Painted, ETC.

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Paintings for Satellites (2009-2010) - Molly Dilworth







In the last year my practice has grown out of the studio in the form of large-scale rooftop paintings for Google Earth. This project uses materials from the waste stream (discarded house paint) to mark a physical presence in digital space.

My work is generally concerned with human perception of current conditions; the Paintings for Satellites are specifically concerned with the effects of the digital on our physical bodies.

All my work begins a series of rules derived from existing conditions. For example, the color palette for the rooftop paintings is made from the discarded paint available on a given day; the physical surface of the roof determines the shape of the painting.

As this project proliferates, it will take two forms - a community model, using local volunteers and paint from the waste stream and a design/build model, using solar-reflective paint, solar panels and green roofing contractors.

-- FROM THE ARTIST'S DESCRIPTION

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Untitled Video Painting 5.5 (Blue) (2009) - Borna Sammak


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Autumn Shelves (2009) - Andreas Dobler


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BNPJ.exe (2011) - Jon Rafman and Tabor Robak






A virtual environment, with multiple levels, produced for Philadelphia's Extra Extra Gallery.

Tip: Also see Tabor Robak's Mansion, another virtual environment created by the artist.

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iRiS (Immediate Remote Interaction System)



By combining a recently developed mobile software application with the multimedia facade of the ARS Electronica building we intend to lower participation barriers for end users when interacting with such facades. We developed two prototypes: in the first application, users can paint interactively on the building using touch input on the mobile device. In a second application, users are able to solve a jigsaw puzzle displayed on the facade. iRiS (Immediate Remote Interaction System) is a joint research project from the University of Saarbrücken, Germany and University of Munich, Germany.


-- FROM THE PROJECT SITE


Originally via Mediaarchitecture

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