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Artist Profile: Huong Ngo


 Huong Ngo is part of Fantastic Futures, a 2011 Rhizome Commissions winner for their proposal, Fantastic Futures

Acting the Words is Enacting the World, 2011 more at Enacting the Words Photo: Dwayne Dixon

Your Rhizome commission is a continuation of the Fantastic Futures project (which already includes recordings of birds in Baghdad and someone making tea in Brooklyn). It seems to be another in a continuing series of projects exploring contemporary education practices and ways of learning like Secret School and "How To Do Things With Words." How do you see this project fitting into your larger educational practice? What sort of transformations do you hope to see in education that could result from a project like Fantastic Futures?

Yes, it’s continuing a collaboration with a group of students in the US (in particular at Parsons The New School for Design) and at the University of Baghdad, that began with And Longing is No Longer Sleeps (the project that we did for the exhibit “How to Do Things With Words”), and further develops some of the collaborative processes from Secret School (a curatorial and discursive project about pedagogy), Acting the Words is Enacting the World, a project with artist Hong-An Truong and a group of young folks completed this past summer, and generally the strategies and techniques that I use in my classes.

Our goals for Fantastic Futures are fairly modest: we aim towards facilitating a diversity of exchanges (experiential, social, political, etc), advocating for a free and open cultural commons, leaving a gesture that serves as a collective protest against past and future violence. Nevertheless, I always secretly hope that something from our collective process is transformative for all involved.

In an interview for the Walker Art Center, you talk about preferring to keeping these education oriented ...

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Artist Profile: Jason Eppink


Astoria Scum River Bridge, 2010.

You define yourself as a "dude who is just trying to make things a little better." Each one of your works tries to improve the world, one funny step at a time. But they also include observations into the way in which society—and especially media and advertising—affect the way we see things. How do your works try to tamper with those viewpoints or comment on them? And can you talk a little about some key terms like subversiveness, pranks, humor, and dialogue in relation to this?

I'm interested in creating provocations that disrupt systems for good and/or fun. In particular, I'm hyper aware of the consumption narratives that shape our daily lives. Advertising literally works by telling you that you're not good enough, and all of media is shaped—directly or indirectly—around selling you stories framed by this intentionally soul-crushing lie so you'll consume more.

So a lot of what I do is prototype critical "solutions" for systems like these, exploring new answers outside of the usual channels. I've rarely seen real, important change come from inside a system; the system exists, first and foremost, to perpetuate itself. And many of the best solutions threaten the status quo of the system, so they're never realized because they will change how the system itself works.

I have the luxury of being outside those systems, so I can propose crazy, radical, preposterous, silly ideas. And not just propose them, but execute them and see what happens. Of course sometimes these interventions will be interpreted as threats, but that's how you move a conversation forward.

And, well, solutions are better when they're funny or clever or playful. Most people like jokes, in my experience.

You reflect ...

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Artist Profile: Clement Valla


Clement Valla and John Cayley's Hapax Phaenomena is featured this month on The Download.

Certificate of Authenticity, Hapax Phaenomena (2011)

In Hapax Phaenomena and other projects such as Google Earth Sites, you refer to your art objects as artifacts or curios. Do you see yourself as an observer documenting an endangered technological curiosity?

Yes. These things will all disappear, and probably soon, in the name of progress. These artifacts are atypical ephemera, and often accidental products created by various internet algorithms.  There is very little direct human hand in these artifacts. Though the purpose in collecting them is not simply for their preservation. It's more about framing them, allowing them to be seen, and showing a kind of bizarre byproduct of these super-functioning and useful systems, such as Google. 

When did you first notice the glitch in Google Earth? What inspired you to begin capturing these surreal moments?

It was accidental. I was Google-Earthing a location in China, and I noticed that a striking number of buildings looked like they were upside down. I could tell there were two competing visual inputs here - the 3d model, and the mapping of the satellite photography, and they didn't match up.  The computer is doing exactly what it's supposed to do, but the depth cues of the aerials, the perspective, the shadows and lighting, were not aligning with depth cues of the 3d earth model. I figured that this was not a unique situation in Google Earth, and I started looking at obvious situations where the depth cues would be off—bridges, tall skyscrapers, canyons. Soon I noticed the photos being updated, and the aerial photographs would be 'flatter' (taken from less of an angle) or the shadows below bridges would be more muted. Google Earth is a constantly ...

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Artist Profile: Ofri Cnaani


A number of your works deal quite complexly with preexisting texts, from the Talmud to Jorge Luis Borges. What are your textual sources and how do they shape your sense of narrative and the "backstory" in your art?

I started reading talmud legends at quite a young age. There's a long tradition of working with mythology, namely Greek and Roman mythology and the public's command of these stories is quite amazing. I'm not a scholar and my knowledge of these stories is not organized; I am interested in the fact that these legends are rooted in a dialectic tradition. Almost all of these stories written at a certain time in history and arise from a tradition of "What if?". Two scholars would sit and discuss a subject, and then take an extreme case study, the answer to which will take the form of a story. So the structure of the discussion is polemical but the answer is always a narrative, which is something so beautiful and rare. These stories are short, ten or fifteen lines long, and like all good mythology they include a lot of happening as well as a dark side and a certain level of  "the impossible" in their relationship to reality. Like Zeus falling in love with Leda, coming down from the Olympus as a swan, making love to her and her then giving birth to an egg—and it all makes sense. 

The world is comprised in the kind of fashion that it all makes sense. And it works that way in what I call Jewish mythology, too. I really love this structure of taking one coded text and deconstructing it as a way of studying it. Even though I worked with mythology in the past, I never thought I'd work ...

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Artist Profile: Rene Abythe


Your works show a very specific aesthetic sensibility that is in dialogue with 80s video games and computer-generated imagery that you achieve through animation. Could you please talk a little bit about your process, and especially what you look at and where your aesthetic influences come from?

 I have two mentalities for producing work: passive and active. 

The passive mentality usually comes about when I'm getting bored with the internet, late at night, and in need of something to entertain myself. I'll open up photoshop...

 

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Artist Profile: Anna Lundh


Conveyor Loop/Löpande Bandet, 2009.

Your work is incredibly research-based and covers a variety of themes spanning from the Swedish Public Dental Services in the 1930s to 1960s art in NYC. You refer to yourself as a private investigator of a kind: Where do you draw information from? What interests you in the way history echoes in the contemporary life and in the way we relate to history and time?

Information is everywhere, I try not to have any preconceived principles about what a good or viable source can be. But the search is never random or aimless, I'm always following some sort of a hunch. Obviously the internet—with its readiness, wide-ranging pathways and associative connection points—can provide not only fast news, but also very particular kinds of information (for example, access to people's unedited opinions, or documentation that would never end up in the newspaper or history books). But its aura of omniscience is very deceiving of course, and since the algorithm-governed search engines are increasingly streamlining the results to match our interests (or our predicted consumer needs), when looking for hard facts, or unpredictable information, it is necessary to broaden the scope. I often interview people for my research, which is one of my favorite things to do. I have also been digging around extensively in various historic archives. Even though I'm seemingly focusing on the past in some of my projects, the interest in specific histories and people has more to do with trying to sharpen the focus on the present. Only very specific histories become subject for my investigations, either if they are aiming their gaze toward the future, or if they can be directly traced from a current condition or behavior. At least at the moment, my interest has a ...

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Artist Profile: Sabrina Ratté


Sabrina Ratté's video, Activated Memory, is featured on The Download this month.

Still from Activated Memory (2011)

On your tumblr, you quote Phillip K. Dick's "How to Build a Universe That Doesn't Fall Apart Two Days Later," wherein he presents his thoughts on "reality" from his perspective of a science-fiction writer whose job is to create universes in his novels and stories. Does your video work represent the reality you see? Are you attempting to make the viewer see reality as you see it?

I believe that Philip K. Dick is a master at questioning reality as we see it. When I first read Ubik, I was fascinated by the way Philip K. Dick would call in to question the basic structure of reality and disturb the meaning that we give to our everyday life. Diving into his world can cause a huge life crisis! It made me realize that we need to take certain things for granted or have faith in a « reality » that we choose in order to go on. (While being aware at the same time that this is only one choice among an infinity of others.) Doubting that we live in 2011, or being unsure if we are dead or alive can be very dangerous - and yet these questions can lead to very interesting lands if well managed. Philip K. Dick is dangerous in that sense. Are we in someone’s mind ? Are we dead ? Are the objects around us really concrete or can they melt in another dimension? Will this elevator go back in time if I step in it? The fact that he writes these ideas into a science fiction context allowes him to go further into his reflexions and gives him the opportunity to build these incredibly complex and convincing ...

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Artist Profile: Steve Bishop


Detail of 16:9 II, 2011, LCD screen, Astonish 'Jasmine & Wild Berries,' glass, wood.

You have a very interesting relationship with objects and things. A slight touch, for example in Kicking Me When I'm Down of 2008, where a laundry drying rack is compiled from strip lights with white underclothes hanging from it, changes the meaning of what we see as an object—be it neon light, drying rack, or drying clothes—and how we perceive material, things, and art historical tradition (which is my way of saying Dan Flavin). Can you talk a little bit about the use of found objects, and whether or not you see your work as part of a growing discussion of the "thing" (or animism, or thingness, as it has been referred to as well) in the art context?

Aside from those drying rack pieces which were about strip lights coming from a design background to art and back to design, I don't really think about the history of objects in terms the art lexicon of used material—but rather something more in tune with its position outside of the artwork. I feel it's best to talk about the material in my work in terms of pre-fabricated or fabricated objects because sometimes I'll find something and use it but just as often I'll find something and have it remade slightly different, so it's slippery referring to things as a 'found object'. I think either way, made or re-made, it still comes to me at my studio as something new that I have to work out in the same way. And as long as the object operates in the way of a found object—has a previous social use or familiarity but is somewhat impersonal in its making—then ...

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Artist Profile: Artie Vierkant


Artie Vierkant, Image Objects 2011

You are continuing to explore your Image Objects series for your Rhizome commission, which seems to deal with new elements of the age-old difficulties with representation and the power of images. In your statement, you say you introduce distortion in an attempt to intentionally "not accurately represent the physical sculpture" which seems to imply that a photograph, straight out of the camera, will 'accurately represent' the physical sculpture. Do you think that this is true, or possible?  What do you think that your distortions introduce to the images?

The thinking behind Image Objects has always been that by introducing distortions (and layers of other imagery) into the images I can make the viewing experience on the Internet or through other mediated sources fundamentally different from viewing the objects in an installation setting. It also allows me to make a lot more pieces than I could otherwise. These all start as digital files, so ultimately it's rather arbitrary at what point I decide that a file I'm working on is ready to be physically produced—any one of these could easily have undergone more changes, had more or less layers, &c. So by having a piece produced physically and then splitting it into all of these different variations I have the opportunity to sort of go back into it and reshape it into all of the other shapes it could have been.

All of this does stem a bit from, yes, feeling that for the most part installation photographs very accurately represent what a physical sculpture looks like. When I see documentation of works before I visit the exhibition, usually the act of visiting does little more than produce a sense of deja vu. Even if not, install photos are usually an idealized version ...

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Artist Profile: Jill Magid



I Can Burn Your Face, neon, transformers. Installed at Yvon Lambert Paris, 2009.

Much of your work takes place off site as a performance or engagement with a public entity outside of the confines of a typical artist’s studio. What are your thoughts about the artist’s studio in contemporary art practice? Do you feel you spend more time generating work outside of your studio or are the private space of the studio and the public space of the commons one in the same?

I do a lot of research in my studio that prepares me for engagements with the public or private institutions I explore. The studio is also where I reflect and build upon those engagements, drawing from the raw material that I have acquired. 

Works like Article 12 / The Spy Project and Evidence Locker produce narratives in the multitude and variety of objects they generate. You create beautiful custom websites for some of your projects, videos, prints, and even novellas. Do feel particularly drawn to one medium as your body of work has developed?

The media I work with fluctuates depending on the system I am exploring. Some systems offer up their own visual or textual media, which I’ll then use or incorporate into the work I make. For instance, Evidence Locker mainly consisted of videos and a novella. This is due to the system: CCTV cameras produce video footage; to access the footage a citizen must fill out a Subject Access Request Form. In the Spy Project I was only allowed to record my meetings with agents through writing. While I used a multitude of media (neon, drawing, a book, video, sculpture) writing is clearly at the heart of the work.

Over the past decade the role of the artist has become a more ...

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