
Liquid Villa (2000) - Jeremy Blake
Liquid Villa depicts dreamlike states using a combination of architectural and abstract imagery. I refer to this work as "time-based painting", and employ a painterly sensibility and process to create images that transform over time.
Liquid Villa begins with a series of patterns in deep, aquatic tones overlaid with an intermittent glowing vertical stripe or ray. This imagery eventually disintegrates to a view across a pool of water in an imaginary villa. This structure is in turn subsumed by a pale fog. When the fog dissipates, the scene has been reconfigured back into an abstraction. The fog, the abstract imagery, and the architecture are protean, slowly mutating into one another or recombining to create a sense of instability and unease.
Sesame Street Highlights
First airing in 1969, Sesame Street was an innovation in educational television. In addition to producing its own live action sequences, the show reached into the worlds of film and animation and commissioned work from studios such as Jeff Hale's Imagination, Inc., John and Faith Hubley's Storyboard Films, and Jim Simon's Wantu Enterprises. The program also pioneered the use of early computer graphics from the Scanimate analog computer courtesy of Dolphin Productions in New York City. All of these elements combined to create some of the most adventurous and artistic children's programming ever shown on television. Here are some highlights:
by Imagination, Inc.
by Imagination, Inc.
by Imagination, Inc.
by Imagination, Inc.
by Imagination, Inc.
by John and Faith Hubley's Storyboard Films
by Steve Finkin with Joan La Barbara
by Steve Finkin
by Owe Gustafson
by Owe Gustafson
by Jim Henson
by Jim Henson
by Frank Oz
by Wantu Enterprises
One (2002) - Mark Callahan
Hundreds of images of cars scanned from vintage postcards, placed sequentially to suggest the travel of a single car in a figure-eight path.





Edwin VanGorder