Grafikdemo (2004) - Niklas Roy

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Grafikdemo is a physical wireframe model of a teapot inside a Commodore CBM cabinet. The model can be rotated by pushing keys on the keyboard. Sophisticated lighting of the model makes it hard for the viewer to distinguish whether he sees a real digital model or a fake computer screen. Grafikdemo explores the transition between reality and representation in a playful way.

-- FROM THE ARTIST'S STATEMENT

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MAGMATIC - Tremblexy (2011) / Video directed by Nicolas Sassoon

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Music by Tremblexy (Sara Ludy, Austin Meredith)

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333DDD (2011) - Mark Beasley

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333DDD is a javascript bookmarklet that converts images on the current page into red/cyan anaglyphs.

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MAUSOLEUM II (2011) - Krist Wood

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Beyond the initial site of interment, the viewer may explore a surrounding Holy Ground in which the ubiquitous default cube and its various motifs of simulation manifest as sites of worship; a Cult of the Cube, imbued with evidence of a mysterious system of religious symbolism. The piece is presented as a journey, beckoning the viewer to explore and discover a liminal space between simulation and reality.

-- EXCERPT FROM STATEMENT ON "MAUSOLEUM II" FROM INTERNET ARCHAEOLOGY

Work produced as part of Internet Archaeology's Guest Galleries series

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BNPJ.exe (2011) - Jon Rafman and Tabor Robak

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A virtual environment, with multiple levels, produced for Philadelphia's Extra Extra Gallery.

Tip: Also see Tabor Robak's Mansion, another virtual environment created by the artist.

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FORECAST (2011) - Anne de Vries

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Sounds by James Whipple
Technological assistance by Timur Si-Qin
Text by Bertrand Russell, "Philosophical Consequences" from The ABC of Relativity

Work produced as part of Jstchillin's exhibition series

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Model Swapping w/ Nicolas Sassoon from Bad at Sports

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Over the past year or so, Nicholas O'Brien has been contributing a series of very original interviews with new media artists to the Chicago-based contemporary art blog Bad at Sports. (I've posted a few of them already to Rhizome, here and here.) For each one, the interviews take place within the medium which the artists works (such as Second Life, video, or tumblr). O'Brien posted another interview this week with Nicolas Sassoon, in which they trade 3D models in between a discussion about architecture, copying/pasting, and site-specificity.

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TreeD (2010) - Mariano Romero

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Hidden Shit (2010) - Adam Cruces and Michael Ray-Von

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From the PDF exhibition series Adobe PDF. These images are from File 4 "Hidden Shit" by Adam Cruces and Michael Ray-Von.

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YEMENWED EPISODE 3 (2008) - YEMENWED

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Gloria Maximo - Director, Painting
Jonathan Turner - Director, Animation
Shawn Maximo - Architectural Design, Sculpture
Kate Rosko - Musical Director, Piano
Joseph Fraioli - Sound Designer
Megha Barnabas - Movement
Jason Farrer - Movement, Sculpture
Busy Gangnes - Movement
Paul Kopkau - Movement, Sculpture
Heather Kosch - Movement, Sculpture
David Santa Maria - Sculpture
Laura Foxman - Writing
Mary Voorhees - Graphic Design
Black Cracker - Vocal Engineer
Peter Zuspan - Audio Installation
Shannon Funchess - Vocals
Nina Mehta - Recorder
Natalie LeBrecht - Vocals
Mick Barr - Guitar
Abby Portner - Drum Machine
Colin Marston - Guitar
Lev Weinstein - Drums

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