Posts for 2010

Required Reading

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Jane and Louise Wilson, Sealander (2006), production still

In a work such as Martha Rosler’s 1993 video How Do We Know What Home Looks Like?, the decayed and contested architecture of Modernism appears both outdated and up-for-grabs: a fading Utopian inheritance that barely hangs on to its (then routinely disparaged) potential for collective aspiration. Rosler’s intimate exploration of Le Cobusier’s Unité d’Habitation at Firminy-Vert, in south-central France, showed a dilapidated building that had been in part redecorated by its tenants (as per conservative clichés about the impersonality of high-rise living) with aspirantly bourgeois wallpapers and private souvenirs, but still retained a sense of embattled technological community, typified by the radio station installed on its roof. It was, however, among artists who referred, directly or obliquely, to the end of the Cold War and the collapse of the Soviet Bloc that the theme of ruin flourished in the 1990s and beyond. Tacita Dean’s film Sound Mirrors (1999) broods over the remains of British prewar acoustic early-warning technology that seemed to presage the silos and satellite dishes of the Cold War, while later Berlin-based films such as Fernsehturm (Television Tower, 2001) and Palast (Palace, 2004) more readily reflect on the ageing or half-demolished architecture of the East. That strand of explicitly Ballardian ruin lust has continued, too, in certain works by Jane and Louise Wilson - notably, their treatment of Victor Pasmore’s Apollo Pavilion in the postwar town of Peterlee, UK, in A Free and Anonymous Monument (2003), and their own return to the Atlantic Wall in Sealander (2006) - and in the ambitious project of the Center for Land Use Interpretation to document (among many other types of landscape) the defunct sites and artefacts left behind by the US nuclear weapons and space programmes in the second ...

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Frameworks, Crowdfunding, Cassandra and Undocumented Wind Instruments

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Now that everyone is out of business cards and has had enough time to check in to their locative media apps, I think we can begin to make sense of the social and technological deluge that was the South by Southwest Interactive festival. After being deep in a web development hole for the past few months, what I took away from the conference was a rejuvenation of critical, big-picture questioning, a reminder of just how drastically technology is contouring contemporary society and culture and that, ultimately, it is still in our hands to determine the overall shape of things to come. Although a late arrival and scheduling conflicts prevented me from hearing everyone I'd have liked to have heard (Douglas Rushkoff, Gary Vaynerchuk, among many others), I was able to take in most of the keynote speakers and the panels whose subject had some impact or connection to the arts (which were few). Here is a synopsis of the projects, presentations, and people that resonated with me the most.

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eBay TV (2008) - Steve Or Steven Read

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Ongoing series of collected photographs from eBay.com depicting televisions for sale. To market the sets, the eBay sellers also used found images. In particular I enjoy the complex interactions of the 2-dimensional screen image, its display device as a 3-dimensional product/subject, a 4th dimensional surrounding environment, your computer browser screen (the 5th dimension), and so on.

-- FROM THE ARTIST'S STATEMENT

Originally via VVORK

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Empty Space

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(Left to Right) Maryanne Casasanta, Abigail McGuane, Lili Huston-Herterich, Aaron Graham

An Immaterial Survey of Our Peers is a group show currently on display at the School of the Art Institute of Chicago. Curated by Web collective JOGGING, the exhibit brings together the work of a group of artists whose art is primarily displayed and distributed via the Web. Given the immaterial quality of much of the work, the show does not physically take place within the gallery space itself. Instead, the artwork has been collected and arranged over photos of the empty gallery space using digital compositing techniques. These photos are then displayed as documentation of the exhibit on the show website, and projected onto the walls of the gallery space for the show's duration. Artists on display include AIDS-3D, Kari Altmann, Jon Rafman, Travess Smalley, Ben Schumacher, and Hermonie Only, among many others. The show is currently on display both online and at the Sullivan Galleries at the School of the Art Institute of Chicago.

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TOO COOL (2010) - Nick DeMarco

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A coolness generator which transforms your photos, making you look "TOO COOL".

[Exhibition produced by jstchillin]

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PlagueOfFantasy.com (2010) - Angelo Plessas

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Four Letter Words (2010) - Rob Seward

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Four Letter Words consists of four units, each capable of displaying all 26 letters of the alphabet with an arrangement of fluorescent lights.

The piece displays an algorithmically generated word sequence derived from a word association database developed by the University of South Florida between 1976 and 1998. The algorithms take into account word meaning, rhyme, letter sequencing, and association.

The algorithm's tendency towards scatological or "dark" subject matter is influenced by a variety of language and perception studies, especially Elliot McGinnies' 1949 study "Emotionality and Perceptual Defense."

While the piece was conceived with idea of displaying algorithmically generated lists, it was designed with flexibility and expandability in mind. The individual units can be connected ad-infinitum, and are theoretically capable of displaying any length of text. While Four Letter Words deals with a specific range of content, the technology can be easily expanded for future textual experiments.

-- FROM THE ARTIST'S STATEMENT

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Revolving Realities (2010) - Carsten Goertz, Martin Hesselmeier, Andreas Muxel and Marcus Schmickler.

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Revolving Realities is an autoreactive installation, one that plays with our sense of reality by continually causing us to perceive and experience a place and an object in new ways. Its surfaces projected with different images, textures and animations, the object becomes a mirror of changing realities. As a result, a kind of real virtuality arises to confront virtual reality.

-- FROM THE ARTIST'S STATEMENT

Originally via VVORK

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ego (2007) - Ilia Ovechkin

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Lasso (2007) - Harm van den Dorpel

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