Liquid Villa depicts dreamlike states using a combination of architectural and abstract imagery. I refer to this work as "time-based painting", and employ a painterly sensibility and process to create images that transform over time.
Liquid Villa begins with a series of patterns in deep, aquatic tones overlaid with an intermittent glowing vertical stripe or ray. This imagery eventually disintegrates to a view across a pool of water in an imaginary villa. This structure is in turn subsumed by a pale fog. When the fog dissipates, the scene has been reconfigured back into an abstraction. The fog, the abstract imagery, and the architecture are protean, slowly mutating into one another or recombining to create a sense of instability and unease.
We are coming into the fourth week of Tiny Sketch, our 200 character processing competition, and we have over 230 submissions! We are very pleased with the range of creativity and experimentation that has taken place so far and we can't wait to see what you will come up with next. There are only two weeks left before the voting process starts so don't hesitate to Submit Your Sketch Today!
Also, tip to those wishing to learn more about Processing: John Maeda just published an essay on the early days of Processing in the September/October issue of Technology Review. Read Maeda's article "When a Good Idea Works" here.
Assistant Professor, Media Arts and Game Development
EvoMUSART2015 - 4th International Conference on Evolutionary and Biologically Inspired Music, Sound,