Posts for November 2008

In a Land Far, Far Away (...and Out)

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Hawkwind fans should take note of an exhibition currently up at Fake Estate, a former utility closet and now a cozy arts space on the fifth floor of the 526 W. 26th Street building in Chelsea. Art collaborative Yemenwed have transformed Fake Estate into a site-specific viewing room, replete with a red oblong sculpture as a centerpiece, for their video Episode 3. Legendary space rock group Hawkwind come to mind primarily because of their use of themes, including that of the Eternal Champion and the multiverse, derived from science fiction writer Michael Moorcock, who worked closely with the band. Similar to Moorcock's perennial figure of the Eternal Champion, who navigates across dimensions of the multiverse and whose identity is at times manifold, Episode 3's main protagonist, Sigrid H. travels through several zones housed within a Metronome-shaped structure, and the characters or objects she encounters in these spaces are an extension of her own identity. It seems fitting that an art group with as many members as Yemenwed (the press release credits 19 separate collaborators) should examine multiple identities. Episode 3 can be viewed online but should really be experienced within Fake Estate's gallery, if only to take in the video's elaborate scenery and the sound design, which are the strongest elements of the work.

Image: Yemenwed, Episode 3 (Stills), 2008

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Processing 1.0 Launched

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Processing, the open-source programming language and production environment developed by Ben Fry and Casey Reas, turned 1.0 yesterday. While it started off as tool for sketching and teaching the fundamentals of programing, Processing has developed into a full-fledged alternative to expensive proprietary software for the creation of everything from data visualizations and interactive installations to music and video. In just 7 years, Processing has grown into one of the primary tools used by contemporary artists working on digital projects, and stands as one of the finest examples of the power of open-source development.

Visit the Processing website to download the 1.0 version and start making things!

Read more about the 1.0 Release on Casey Reas' blog.

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IX (2008) - H3X3N

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IX @ DEADTECH 2008 from IX h3x3n on Vimeo.

IX knows 9 spells:

  1. 0N: turns computer on
  2. 4W4Y: restarts computer
  3. data_disappear: makes data disappear
  4. 3T3RN4L_R3TURN: makes data reappear
  5. 54W: cuts the operating system in half
  6. R881X0R: runs the rabbit virus
  7. M461C14NZ_H4T: catches the rabbit virus in the magician's hat
  8. T3H_0RD3R_0F_0RD3R: creates order + nonsense
  9. CH405_M4J1K: creates chaos + sense

Statement: H3X3N is a group of Computer Witches who have built an enchanted cube that casts magical spells on computers. The IX cube casts spells on Windows, Macintosh and Linux computers, hacking and hexing these operating systems. IX combines traditional stage magic tricks and irony as elements of Hacker culture to create an Interactive Installation and Software Art project.

More work by H3X3N

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screensaver (2008) - Mark Essen

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Download PC Only Screensaver HERE. Unzip it, then right click install

More work by Mark Essen

Via Ed Halter

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Screensavers by Brian Alfred and Mark Titchner from Creative Time's "The 59th Minute"

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Image: Brian Alfred, Help Me!, 2005

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Image: Mark Titchner, Voices you cannot hear, 2004

These two screensavers by artists Brian Alfred and Mark Titchner were created in 2006 to accompany an exhibition in Creative Time's ongoing "The 59th Minute" series at New York's Time Square. Appearing on one of the most prominent screens in the square, the NBC Astrovision by Panasonic, "The 59th Minute" is a project, begun in 2000, which brings work by video artists to this singular public space. Both Titchner's Voices you cannot hear (2004) and Alfred's Help Me! (2005) incorporate subliminal messages, and are a commentary on the use of cryptic manipulation in advertising. Given the context and symbolism of Times Square, this was an especially effective move. For Titchner's piece the words "DO IT" appear again and again in the background, whereas in Alfred's piece "HELP ME!" continually scrolls across a static image of a building, mimicking tickertape. Ara Peterson's Energy Fields (2003) also screened alongside these works, but was not produced as a screensaver. Peter Eleey curated the exhibition.

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From Bell Labs to Best Buy

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"PREDRIVE: After Technology" (currently on exhibition at The Mattress Factory, Pittsburgh, PA November 14-April 2, 2009) features new works by six international artists including Takeshi Murata, Paper Rad, Gretchen Skogerson, Antoine Catala, and Brody Condon. The exhibition was conceived with a very specific group of artists in mind -- artists who placed both the dysfunction and arrogance of ever-changing technologies at the center of their work. In a sense, these artists are working in the shadow of a technological dystopia (and euphoria) that had begun as early as the Industrial Revolution -- as expressed in the vacant, vectored glances mapped out in Edouard Manet's The Balcony (1868-69) or the absolute pleasure of stop-motion animation in Georges Melies' An Up-To-Date Conjuror

Below, I speak with two of the featured artists in the show, Takeshi Murata and Jacob Ciocci (of Paper Rad) -- we cover everything from readymade software aesthetics to the dream of the perfect collector -- someone willing to take the risk of simply buying an idea.- Melissa Ragona

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net art ad (2008) - Raphael Bastide

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LAUNCH

More work by Raphael Bastide

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Dear God, It's Me, Tivo

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It's interesting to think of the correlations between religion and reproduction. From illuminated manuscripts to the Guttenberg Bible, sacred texts have pushed reproductive techniques forward. Electronic media have only entrenched the scenario: Televangelism, holy-rolling web rings, and spiritual podcasts might put the script in scripture, but they have also led to what some are seeing as a revival in spiritualism among online consumers, er, believers. In Karlsruhe, Germany, new media place of worship ZKM has mounted an exhibition entitled Medium Religion, which is focused on what happens when religious faith moves "from the private sphere of personal belief out into the public sphere of visual communication." The works they've included--by artists Christoph Büchel, Paul Chan, Wim Delvoye, Valie Export, Omer Fast, Boris Groys, Vitaly Komar, Beryl Korot and Steve Reich, robotlab, and many others--consider the role of images in broadcasting ideology and the structure of mass media's discourse networks. While looking at the link between world views and worldwide transmissions, the show also raises the question of what happens to "minority faiths" and how they weather a ratings or hit-driven communication economy. In addition to the many art projects included, the show features a number of "documentary installations" that provide evidence of spiritual transmissions' popularity, ranging from a roundup of Osama Bin Laden's video messages to episodes of Paul Eugene's Gospel Aerobics. But that raises another question... If the body is a temple, what would god make of the new flesh? - Marisa Olson

Image: Valie Export, Ingrid and Oswald Wiener, Das Unsagbare Sagen, 1992

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"Next Level"and "Net Aesthetics 2.0" added to Rhizome's Vimeo and Video Pages

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Yes, sir! We've updated Rhizome's Vimeo and Video pages with new videos from New Silent Series events "Next Level" and "Net Aesthetics 2.0". "Net Aesthetics 2.0," the second in a series, examined the state of contemporary art engaged with the internet. Moderated by curator, critic and Rhizome staff writer Ed Halter, panelists included Petra Cortright, Jennifer and Kevin Mccoy, Tom Moody, Tim Whidden and Damon Zucconi. Ed Halter also moderated the talk on indie gaming "Next Level" with artists and game designers Mark Essen, Jason Rohrer and Greg Costikyan.

Big, big thanks to Rhizome's Social Media intern Jenny Braudaway for getting these videos up.


Net Aesthetics 2.0 1/11 from Rhizome on Vimeo.


Net Aesthetics 2.0 2/11 from Rhizome on Vimeo.

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Next Level: New Independent Gaming 1/7 from Rhizome on Vimeo.


Next Level: New Independent Gaming 2/7 from Rhizome on Vimeo.

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Thank You!

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Rhizome's Community Campaign is underway and, thanks to our generous supporters, we're advancing towards our goal of raising $30,000 by midnight on December 31, 2008. All of our programs rely on your contributions - so thank you!!

If you haven't done so already, please take a moment to support Rhizome today.

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