Posts for October 2006

The Copy and Paste Show

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Marisa Olson:

Rhizome is pleased to announce the opening of The Copy and Paste Show, guest-curated by Hanne Mugaas. This is our second online exhibition in the Time Shares series.

THE COPY AND PASTE SHOW http://rhizome.org/events/timeshares/

The Copy and Paste Show explores the evolution of copy-and-paste culture, where the copying of digital material has become a major technique in the construction of online identity and style. Featured artists include: Seth Price, 808, and artists collaborative, Ida Ekblad and Anders Nordby. Each explores how copy and paste techniques, paired with different digital tools, influence web aesthetics, music production, and relationships on and offline.

TIME SHARES Organized by Rhizome and co-presented by the New Museum of Contemporary Art, Time Shares is a series of online exhibitions dedicated to exploring the diversity of contemporary art based on the Internet. Every six weeks, Rhizome and invited curators will launch a new exhibition featuring an international group of artists. The series is a component of Rhizome's Tenth Anniversary Festival of Art & Technology

http://rhizome.org/events/tenyear/

+ + + Marisa Olson
Editor & Curator
Rhizome.org at the
New Museum of Contemporary Art

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Originally posted on Rhizome.org Raw by Marisa Olson


New Pierce Portocarrero Machinima

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<p><img id="image784" style="float: left" src="http://www.3pointd.com/wp-content/uploads/2006/09/mach.jpg" alt="Game Over, a Second Life machinima piece by Pierce Portocarrero" title"Game Over, a Second Life machinima piece by Pierce Portocarrero" /><a href="http://secondlife.com">Second Life</a> resident Pierce Portocarrero, one of the virtual world&#8217;s most gifted creators of the in-world filmmaking art known as <a href="http://en.wikipedia.org/wiki/Machinima">machinima</a>, has been on hiatus of late. He <a href="http://www.oddwadd.com/piercep/?p=1">returns</a> this week with a new piece that&#8217;s even better than the ones I&#8217;ve seen before. Check out <a href="http://alt-zoom.com/movies/septtake5/gameOver.mov">Game Over</a>, which aired in-world as part of the latest monthly machinima festival run by <a href="http://alt-zoom.com/">Alt-Zoom Studios</a>. Seemingly a parable of love in the age of self-replicating objects (or something like that), the short film features some truly creative character models, an excellently ambiguous plot and ending, and acting that&#8217;s conveyed very well through animations and completely without dialogue. It&#8217;s a really excellent piece, including in its camerawork and editing. All we need now is for credit rolls to come to machinima, so we&#8217;d know if it was Pierce doing all the work or whether there are other people who deserve some kudos as well. Whatever the case, it&#8217;s nice stuff, and we look forward to more.

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Originally posted on unmediated by Rhizome


Art and Life, On and Off the Grid

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As the internet becomes a more and more ubiquitous presence in many people's lives, it begins re-scripting the protocol for many of our social, political, and consumer activities. These shifts have been addressed by many internet artists and are among the inspirations for the 'On and Off' exhibition, open October 6th-December 2nd at New York's Bryce Wolkowitz Gallery. The show features groundbreaking projects by legendary internet artists Vuk Cosic, Olia Lialina and Dragan Espenscheid, Thomson & Craighead, YOUNG-HAE CHANG HEAVY INDUSTRIES, and Lisa Jevbratt, all of whom were selected for their exploration of 'the particularities of Web technology and its aesthetics and utility.' The show was curated by Caitlin Jones, director of programing for the gallery, and her statement about the show establishes more diverse aesthetic parameters for internet art than are often ascribed to the medium--in fact, it makes clear that the internet is, itself, composed of multiple media. Likewise, the artists in the show use multiple strategies to turn the medium upon itself, in reflecting upon the desire for connectedness and the ideology behind the popular belief that the net enhances our lives. The ultimate question posed by 'On and Off' is whether there continues to be a difference between online and offline life, in contemporary network culture--a question that is increasingly directed at online and offline art practices. - Marisa Olson

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Art and Life, On and Off the Grid

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As the internet becomes a more and more ubiquitous presence in many people's lives, it begins re-scripting the protocol for many of our social, political, and consumer activities. These shifts have been addressed by many internet artists and are among the inspirations for the 'On and Off' exhibition, open October 6th-December 2nd at New York's Bryce Wolkowitz Gallery. The show features groundbreaking projects by legendary internet artists Vuk Cosic, Olia Lialina and Dragan Espenscheid, Thomson & Craighead, YOUNG-HAE CHANG HEAVY INDUSTRIES, and Lisa Jevbratt, all of whom were selected for their exploration of 'the particularities of Web technology and its aesthetics and utility.' The show was curated by Caitlin Jones, director of programing for the gallery, and her statement about the show establishes more diverse aesthetic parameters for internet art than are often ascribed to the medium--in fact, it makes clear that the internet is, itself, composed of multiple media. Likewise, the artists in the show use multiple strategies to turn the medium upon itself, in reflecting upon the desire for connectedness and the ideology behind the popular belief that the net enhances our lives. The ultimate question posed by 'On and Off' is whether there continues to be a difference between online and offline life, in contemporary network culture--a question that is increasingly directed at online and offline art practices. - Marisa Olson

http://www.brycewolkowitz.com/

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Originally posted on Rhizome News by Rhizome


Late to the Table, Artists Take On MySpace

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Good! Ben Davis has seen fit to write up something about how artists are finally exploiting the wonderfully cheesey, self-promotional moshpit-par-excellence that is MySpace.

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Originally posted on NEWSgrist by Rhizome


Environment XML

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Environment XML, a project by Usman Haque:

Many projects have been constructed in which objects (or webpages) respond to environmental conditions. Here we provide, instead, the environment that gets responded to: realtime environmental data from our office is released in XML format, with the hope that anyone elsewhere in the world can create objects (or webpages) that respond to the environment of the office.

Built with Processing and using the Arduino physical computing platform, Environment XML will be released as an open source project so that others may easily release the environmental conditions of their own spaces as realtime XML data. This is part of a continuing exploration into ways that open source strategies might be applied to the design and construction of space and architecture.

Why do I blog this? Close to Wil’s Psychogeographical markup language, this is interesting as a variation on the blogject theme. It’s interesting that artist are more and more focusing on how to structure environmental data that would eventually reflect the state of places.

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Originally posted on pasta and vinegar by Rhizome


Interactive & audible print, by Simon Elvins

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Simon Elvins, a graduate from MA Communication Art & Design at the RCA, has created a number of interesting works dealing with print as an interactive interface for sound.

Notation
Notation : “This is part of an ongoing exploration into sound, print and notation, and looks at ways of linking sound to the printed page. Using a simple sounder, the project aims to directly relate tonal values of pattern and drawing, into a tonal scales of
sound and music”.

FM Radio Map
FM Radio Map : “This map plots the location of FM commercial and pirate radio stations within London.The poster works in its own right as a piece of information design, but when connected to the modified radio it becomes part of the interface. Each map is made site specific by connecting only the stations that can be received in that location. This is done by drawing power lines in pencil on the back of the map, which conducts electricity from the radio to the front of the poster.Placing a metal contact onto each point enables us to listen to the sound broadcast live from that location”.

Sound Book
Sound Book : “Writings on the use of sound within Art and Design. Includes interactive typography and audio CD which can be played through the book when connected to a CD player”.

Related post:
connect..draw..remix

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Originally posted on Pixelsumo by Chris OShea


Interview with Marie Sester

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Sester_best.jpgMarie Sester is a French media artist based in Los Angeles. She began her career as an architect, having earned her master's degree from the Ecole d'Architecture in Strasbourg. Her interest, however, shifted from how to build living structures to how architecture and ideology affect our understanding of the world. Her work investigates the way a civilization originates and creates its forms. These forms are both tangible --such as signals, buildings, and cities-- and intangible, such as the aspects of values, laws and culture.

Quoting a profile of Sester written by Holly Willis: 'What do these signs, these forms, these things that surround us mean?' asks the artist. 'What do they say about ideology? About capitalism? I realized after I finished my degree that I was interested in architectural forms on all levels, from the concrete elements such as city streets to ideological values, and how they evolve together.'

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Click-through for interview...

Originally posted on we make money not art by Rhizome


Tara Mateik & The Yes Men, Live Performances at the Guggenheim, 10/17

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Marisa Olson:

Hello. Please join us for this very special event...

SHOW AND TELL: TARA MATEIK & THE YES MEN
Tuesday, October 17, 6:30 p.m.
Solomon R. Guggenheim Museum
1071 Fifth Avenue, New York, NY 10128

In collaboration with the Solomon R. Guggenheim Museum, Rhizome is pleased to present "Show and Tell," an evening of humorous and political performance lectures.

Activist artists Tara Mateik, founder of the Society for Biological Insurgents, and the Yes Men, an "identity correction" collective, will assume guises and give entertaining talks demonstrating their use of information and "disinformation" to shift balances of power.

In his words, Tara Mateik's work "stategizes to overthrow institutions of compulsory gender… through performance, video, and intervention." In "Putting the Balls Away," he will reenact a legendary "Battle of the Sexes," Billie Jean King's 1973 defeat of the former Wimbledon men's champion, Bobby Riggs. By playing both roles in a video version of the match, and reviving remarks by sports commentators Howard Cosell and Rosie Casals, Mateik recalls the controversy sparked by the most watched televised sporting event of the era.

The Yes Men will present the first public demonstration of their SurvivaBall, an advanced new technology designed to keep corporate managers safe, even when climate change makes life as we know it impossible. Recently unveiled at a corporate conference by Yes Men masquerading as Halliburton executives, the SurvivaBall is "designed to protect the corporate manager no matter what Mother Nature throws his or her way."

Curated by Marisa Olson, Editor and Curator, Rhizome.org, as a component of their 10th Anniversary Festival of Art & Technology. Rhizome is a leading new media arts organization, and an affiliate of the New Museum of Contemporary Art.

Tickets $10, $7 for Rhizome or Guggenheim members, students, and seniors. For tickets ...

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Originally posted on Rhizome.org Raw by Marisa Olson


The Reeler Reviews 8-Bit

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In The Reeler this week Paddy Johnson reviews the movie 8 BIT, opening Saturday at the Museum of Modern Art. I'm in the film yakking a lot so this will be 8-Bit Week here at the blog. I'll post some back-and-forth email Johnson and I had re: the review (with her kind permission), and will give my own biased perspective on the film. Johnson notes that it's "the first movie of its kind to document and situate the 8-bit scene within contemporary art discourse," and quotes me as saying "the DIY (do it yourself), hacker, guerrilla mindset is a constant theme... One thing I like about the film is it casts its net wider than just a small scene." Meaning it encompasses a variety of lo-fi strategies for using the computer as an art making tool.

But what exactly does "8-bit" mean? In computing it can connote "small," "low res," or "old"--the second meaning interests me the most. Wikipedia says: "In computer architecture, 8-bit integers, memory addresses, or other data units are those that are at most 8 bits (1 octet) wide. [...] The Z80 and the MOS Technology 6502 8-bit CPUs were widely used in home computers and game consoles of the 1970s and '80s. Many 8-bit CPUs or microcontrollers are the basis of today's ubiquitous embedded systems.

"There are 28 (256) possible permutations for 8 bits.

"About 55% of all CPUs sold in the world are 8-bit microcontrollers or microprocessors."

It's about doing a lot with a little to reach the most, as I see it.

MOMA 8 BIT page

8 BIT website

image above is a detail from the poster by eBoy.

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Originally posted on Tom Moody by tom moody