The horror movie industry has traditionally tailored sounds and images to trigger terror, but what are we to make of art that 'plays' our paranoia in a closed-circuit TV symphony? Tomorrow, artistic duo Manu Luksch and Mukul Patel (AKA ambientTV.NET) will introduce their new installation, 'Orchestra of Anxiety,' at London's Watermans, where the show will run through the 24th of October. The work 'deploys security and surveillance technologies in an unusual and playful context,' and 'prompts visitors to reflect on their personal sense of security and their relationship with public fears (of petty crime, terrorism, etc.).' The artists remind us that the booming security industry--like Hollywood--makes its money by selling our own fears back to us. Employing instruments like an interactive harp requiring players to use a razorblade plectrum to set-off sound and projection, this visual symphony asks the audience to discover what happens when they abandon their fears. So if the most frightening thing you can imagine happening at a private view is the wine running out, then this is the show for you! - Charlotte Frost
Interrogating the Role of Code on the Construction of Sense
**// Code_UP--by Giselle Beiguelman--is a project about digital image that interrogates the role of code on the construction of sense. We work here, in dialogue with “Blow up
IAWIS/AIERTI 7th International Conference on Word & Image Studies: Elective Affinities Philadelphia, 23-27 September, 2005 Those within range of Philly might particularly want to look into attending Words on Screen: Hierarchies of Text and Picture in Cyberculture (I’ll be presenting “How Stella Got Her Text Back
Originally posted on Grand Text Auto by nick
Dear artists, designers, engineers, technicians and technologists,
You are invited, in person or via audio/video/text conference, to a
roundtable discussion of artistic and technological communities hosted
by the Integrated Digital Media Institute of Polytechnic University.
## Topics will include:
- Interactivity in digital media art
- Communities of digital media artists
- Tool development in artistic and technological communities
As it's an example familiar to many, we will use the Share community
(http://share.dj) as a starting point for discussion, which should
last about 3 hours. Bring energy bars/drinks if you fear you might
## you will be observed...
This roundtable idea was set into motion by Michael Liegl, a
sociologist from Ludwig-Maximilian UniversitÃ¤t, Germany, who has been
studying the experimental music and VJ scene for quite some time now.
Michael will present slides and video footage from Share to get us
If you'd like to participate remotely, please contact
email@example.com to work out the technical details. For more on
the topics we will discuss (and to add your own suggestions to the
mix), consult the wiki at http://share.dj/wikis/roundtable/ .
Sat. September 17th, 2 pm
at the IDMI Lab
6 Metro Tech Center
Originally posted on Rhizome.org Raw by o.blaat
Node Thy Neighbor
Neighbornodes are group message boards on wireless nodes, placed in residential areas and open to the public. These nodes transmit signal for around 300 feet, so everyone within that range has access to the board and can read and post to it. This means that with a Neighbornode you can broadcast a message to roughly everyone whose apartment window is within 300 feet of yours (and has line of sight), and they can broadcast messages back to you. Boards are only accessible from computers that go through the local node.
Additionally, Neighbornodes are linked together, making up a node network to enable the passing of news and information on a street-by-street basis throughout the wider community. With access to your local Neighbornode, you can post messages to your local group board, as well as forward messages to other nodes in your vicinity. These other nodes can in turn forward messages to your node, resulting in a network of neighborhood message boards. [blogged by Samuel Rose on Smart Mobs]
Tread Softly or Else
Dustbunnies, by Stijn Schiffeleers and Hendrik Leper from Boutique Vizique, is a colony of seven shapes that contain two kinds of sensors, a RF-communication system, two microcontrollers, a big battery, speakers and a motor. When there's no human around, they collect dust, hair, flakes of skin and dirt and murmur to each other in a mysterious language. But if you walk into their territory, they become quiet and pretend to be dead.
The only way to observe them in that first state is to be motionless yourself. Touching a dustbunny will cause different reactions. If they like the way you treat them they will make an amusing sound according to the movement you cause. But the Dustbunnies can also become angry. If you mistreat one of them, all dustbunnies will start screaming. The whole group will show their dislike.
I'd like to invite you to participate in a new project of mine.
Whereyouare ( http://whereyouare.org ) is an experiment in the
collective documentation of neighborhoods. It harnesses the power of folksonomy tags from a range of sites that host and organize content of different kinds (flickr for photos, vimeo for video, delicious for
Originally posted on Rhizome.org Raw by Sal Randolph
"Researchers at MIT may not be able to hear your cellphone call,but they have found a way to see it",MIT's news office reports."They mapped a city in real time by tracking tens of thousands of people traveling about carrying cellphones.Using anonymous cellphone data provided by the leading cellphone operator in Austria,A1/Mobilkom, the researchers developed the Mobile Landscapes project,creating electronic maps of cellphone use in the metropolitan area of Graz,Austria,the country's second-largest city.
Originally posted on Smart Mobs by Jim_Downing
It is not often that one sees a city destroyed. While the flooding of New Orleans is supposedly a natural disaster and perhaps a foretaste of the implications of climate change, it is also a disaster made by people, institutions and a nation which failed ... And what about the power of grassroots images and commentary? Unbowed says and shows it all.
Originally posted on Space and Culture by Rob
Combining mobile technology and music promises some excitingmdevelopments in a rapidly emerging field. Devices such as mobile phones,walkmans and iPods have already brought music to the ever-changing social and geographic locations of their users and reshaped their experience of the urban landscape. With new properties such as ad hoc networking,Internet connection, and context-awareness, mobile music technology offers countless new artistic, commercial and socio-cultural opportunities for music creation, listening and sharing. How can we push forward the already successful combination of music and mobile technology? What new forms of interaction with music lie ahead, as locative media and music use merge into new forms of everyday experiences?
Originally posted on Rhizome.org Raw by drew hemment