Artgames. Part II


Artgames. Structural analogies of art and game exhibition at the Ludwig Forum, Aachen, Germany.
(Part I.)

The exhibition had reserved a space to play with art games:

Borderland, by French artists Julien Alma and Laurent Hart, is based on video game duels such as Tekken or Mortal Kombat. But instead of superheroes or pop icons, the characters you control are old ladies, tramps, workmen, white and black teenagers who square up to fight each other against the backdrop of the suburbs of Paris that have become a desolated no-man’s land. 55 characters can fight each other in 280 settings - e.g. rubbish tips, car parks and building sites. What shines through the humorous surface is a picture of society in which everyone fights everyone else.

aaaaaaaalesje.jpg Games\_Foto\_fluID\_8.jpg

fluID - Arena of Identities, by Mathias Fuchs and Sylvia Eckermann, is a mod of Unreal Tournament 2003 game engine. The videogame puts you into a terrain of identities where you start as a perfect nobody. You have got no face, no name, no clothes, no sex, nothing differentiates you from other players. You can discover and change your identity, steal or borrow another person’s identity, destroy identities or create new ones from scratch as you explore several virtual terrains (selectparks has an excellent review of the game.)


The last game shown in the room is Nybble-Engine, by Max Moswitzer and Margarete Jahrmann,­another mod of Unreal Tournament. Players are assigned a place in the network. In the environment, they meet other players or the action bots (representations of server processes) and communicate with them via text messages. This generates network traffic, the server log files of which are routed to the game-Engine, where they serve as material for the 3D audiovisual displays of the installation. The Nybble-Engine tool converts the data from the ...


Originally posted on we make money not art by Rhizome

Nam June Paik passed away



------ Forwarded Message
From: "elastic group"
Date: Mon, 30 Jan 2006 13:33:13 +0100
Subject: Nam June Paik passed away

I am very sad to announce the death of Nam June Paik who passed away at around 8 p.m.( ET. 29th Jan) in his apartment in Florida. The news was brought to my attention by Ken Paik( the manager of Nam June/ Nam June's Nephew) about an hour ago. Nam June's Body will be brought to New York by tomorrow afternoon and the funeral will take place sometime this weekend.

Iris Moon Please join us for a moment of silence at the second opening of Moving Time. [More....]


See also the announcement on Paik's website, and this Associated Press article, both via MTAA.

Update: Here's Roberta Smith's NY Times obit.

Originally posted on Raw by LEE WELLS

Death of the Author



The Return of the Author

"Abstract: The article transposes the text of Roland Barthes' "Death of the Author," (La Mort de L’auteur) (1968), to the arena of happenings in cyberspace, and examines the implications from the point of view of author-reader-text, active in the electronic environment. Cyberspace has become one united text (hypertext), that allows any author to add to it, and any reader to read the content. The act of reading the text from the network simulates the cyberspace hyper-text wave function collapsing by means of the reader’s submitted query. The text that was in a state of superposition throughout the network, or in Barthes’ definition "multi-dimensional space in which many and varied writings are combined and meet, and none are foremost" becomes a single peak wave function that appears on the reader’s display. Cyberspace accelerated the reading process to the speed of light, and led to a dramatic turning point of the disappearing of the traditional author, text, and reader, and the birth of the new Super-Reader-Author. This unification creates a paradigmatic shift from dualistic, Aristotelian object-subject thought, to the holistic thought of being, realized in the singularity of consciousness and connecting real space, the spiritual and cyberspace." The Return of the Author, Avi Rosen, December 2005.


I wonder if this is the same Avi Rosen who was first to log a year's viewing of MTAA's One Year Performance Video...

Originally posted on networked_performance by jo

Flash-Based Super Mario Bros. Super Synth [Updated]


Got too much time on your hands on this lazy Monday? Head over to Nintendo news-site 4 Color Rebellion:

Super Mario Bros. Super Synth!

And play with the Super Mario Bros. Super Synth! A collection of samples from the classic NES title, this will either make your office-mates laugh, cry, or go completely insane. Enjoy!

Ed: Best. Sound. Designs. Ever. Unless you can think of another half-second blip that's immediately recognizable. Oh, and what's "work"? -PK

Mo Mario Muso:

While we're sharing gratuitous Mario musical love, from CDM2's Graphic Designer Nat comes this link: Super Mario World, Fully Orchestrated [onetonnemusic].


Originally posted on by

NODE.London - States of Interdependence


marc garrett:

NODE.London - States of Interdependence

A collaborative text written by Marc Garrett and Ruth Catlow, for "Media Mutandis: A Node.London Reader" (to be published in February 2006).

There is a Sufi fable in which a group of foreigners sit at breakfast, excitedly discussing their previous night’s exploration. One starts saying “…and what about that great beast we came across in the darkest part of the Jungle? It was like a massive, rough wall.


Originally posted on Raw by marc garrett

Celebrating 40 Years of Leonardo: Archives now available on JSTOR


Kathleen Quillian:

Celebrating 40 Years of Leonardo
Leonardo and Leonardo Music Journal Archives Now Available on JSTOR

At the age of 40, Leonardo Da Vinci was living in Milan and just beginning to hit his stride. He was dreaming of creating "The Gran Cavallo" and the painting of "The Last Supper" was soon to be commissioned.

On the eve of its 40th anniversary, Leonardo/ISAST, like its namesake, is hitting its stride. The new Leonardos in our network are busy creating the new art forms of our age. To promote and document the work of these artists who work at the intersection of art, science and technology, Leonardo/ISAST publishes several journals and a book series, co-sponsors conferences and events, sponsors an award program and collaborates with dozens of other like-minded organizations around the world.

Forty years ago Roy Ascott was working on his text The Cybernetic Stance, David Bohm was writing On Creativity, Alcopley was preparing his interview with Edgar Varese, and C.H. Waddington was writing New Visions of the World. These texts, along with those written by Richard Land, Frank Malina and others established the first volume of the Leonardo library.

We are happy to announce that these articles, along with thousands of other Leonardo and Leonardo Music Journal texts by artists and researchers around the world working at the intersection of the arts, sciences and technology, are now available through the JSTOR Arts & Sciences III Collection. Current Leonardo and Leonardo Music Journal subscribers can now search, browse, view, and print full-text PDF versions of the JSTOR collection for an additional $25 annual access fee. Contact MIT Press at to set up your access today. The JSTOR Arts and Sciences III Collection is also available to users at participating institutions. To find out if ...


Originally posted on Raw by Kathleen Quillian

Nam June Paik, 73, Dies; Pioneer of Video Art Whose Work Broke Cultural Barriers


Nam June Paik was an avant-garde composer, performer and artist who was widely considered the inventor of video art.


Originally posted on NYT > Arts by Rhizome

Interview with MTAA by Lauren Cornell


Lauren Cornell:

+Commissioned by

An Interview with MTAA by Lauren Cornell

+ + +

Artists M. River and T. Whid formed MTAA in 1996 and soon after began to explore the internet as a medium for public art. The duo's exhibition history includes group shows and screenings at The New Museum of Contemporary Art, Postmasters Gallery and Artists Space, all in New York City, and at The Getty Research Institute in Los Angeles. International exhibitions include the Seoul Net & Film Festival in Korea and Videozone2 -The 2nd International Video Art Biennial in Israel. In the forthcoming New Media Art (Taschen, 2006), authors Mark Tribe and Reena Jana describe MTAA's 1 year performance video (aka samHsiehUpdate) as 'a deftly transparent demonstration of new media¹s ability to manipulate our perceptions of time.' The collaboration has also earned grants and awards from, Eyebeam, New Radio & Performing Arts, Inc. and The Whitney Museum¹s Artport web site.

+ + +

LAUREN CORNELL: Can you tell me a little bit about your net art pre-history, and how you met and started collaborating?

M. RIVER: I began working with performance and collaboration in grad school at Cranbrook (outside of Detroit). Driving North nonstop for 4 days until the road runs out, breaking into stranger's yards and mowing their lawns, backyard camping at mansions‹my friends and I did these things together and called it 'Art.' It felt like 'odd sculpture' for me then. What I do with Tim in MTAA often reminds me of that feeling. From Cranbrook, I headed blindly to Brooklyn where coincidentally, Tim had also just moved. One day Tim called and asked if I wanted to collaborate on some paintings. I said, 'Yes.' And we've been working together under the name MTAA since.

T. WHID: I was working exclusively on underground ...


Originally posted on Raw by Lauren Cornell