Rhizome Promotion: Hosting With Heart

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What's sweeter than a dozen truffles, on Valentine's Day? The sweet deals Broadspire's offering on hosting! For a low $65 annual payment, Rhizome's beloved host will give you 350MB disk storage, 1GB data transfer a month, POP email, free setup, and daily content back-ups. Broadspire also offers more robust plans for those with higher bandwidth needs. So whether you're looking to splurge on yourself or that someone special in your life, Broadspire will fulfill all your digital desires. Signing up is as easy as saying 'Be Mine' and each mention of Rhizome will drop a dime in our heart-shaped donation box. We'll also share the love by listing your name and URL on our front page. It's a match made in heaven! - Rhizome.org

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Metal Gear creator Hideo Kojima: 'Games Are Not Art'

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<i>"I don't think they're art either, videogames," he said, referring to Roger Ebert's recent commentary on the same subject. "The thing is, art is something that radiates the artist, the person who creates that piece of art. If 100 people walk by and a single person is captivated by whatever that piece radiates, it's art. But videogames aren't trying to capture one person. A videogame should make sure that all 100 people that play that game should enjoy the service provided by that videogame. It's something of a service. It's not art. But I guess the way of providing service with that videogame is an artistic style, a form of art."</i>

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Hmmm.... I used to edit a paper zine called SMAC, for which I once commissioned an essay from Atari-founder Nolan Bushnell on whether video games were art. His answer: no. The issue coincided with SMAC's panel on the same subject, written up here in Wired (where Bushnell explains his position), in 2001--the olden days! ~marisa

Originally posted on unmediated by del.icio.us/regine::regine


ECHOES FROM THE MOUNTAINS

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Sounds of XX Winter Games

Sound surrounds us all the time. John Cage pointed out that there is no such thing as silence; from practically the time we are conceived until the time we die, we live bathed in non-stop sound. Echoes From the Mountains

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Originally posted on networked_performance by jo


Multi-Touch

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Pretty cool video avail here: Bi-manual, multi-point, and multi-user interactions on a graphical interaction surface. "While touch sensing is commonplace for single points of contact, multi-touch sensing enables a user to interact with a system with more than one finger at a time, as in chording and bi-manual operations." [via Jakob]

multi-touch sample

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Originally posted on Signal vs. Noise by Matt


Maeda: "What if Adobe said, 'New Photoshop CS3 with 80% less features?!'"

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Design by Politics is an interview with John Maeda where he discusses why many software business models are built to support fat.

I think it's because more is measurable, as a valuable outcome. Less is not measurable. What if Adobe said: New Photoshop CS3 with 80% less features?!...In Photoshop I use 10% of the features, easily, maybe less.

Maeda also brings up what he sees as an interesting paradox about creative thinking: The USA's need for creative thinking is increasing yet many of the classes that emphasize it are being eliminated from our schools.

I believe that creative thinking is rapidly disappearing, because business is so focused on measurable outcomes and the economy is known to improve if reading and mathematics are strong in society...In the US there's an emphasis on test-taking to determine the school budgets. What do the tests test? They test reading and math, so the schools are smart - if they want a good budget, they teach the right things so they remove music and art and gym. So the bigger problem is: how to we change the value of creativity? How do we get politicians to believe that greater creativity is good for the economy? Because if you look at all the literature on outsourcing, everyone says: "all the jobs are going to India, Romania, whatever, Pakistan, but don't worry, we people in the first world have this thing called creativity!", but the schools are removing creativity.

On the labels designer/artist:

It's just about being human. People always ask me "Are you a designer, are you an artist?". I'm just a person, there's no categorization necessary.

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Originally posted on Signal vs. Noise by Matt


NMF INTERVIEW: Jose Luis Brea

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INTERVIEW: Jose Luis Brea. The Critic Operator of the Web 2.0? by Ignacio Nieto

http://newmediafix.net/daily/?p=405
http://newmediafix.net/
February 12, 2006


NMF's contributor, Ignacio Nieto interviews José Luis Brea who was formerly Dean of the Fine Arts Academy of Cuenca and Director of Exhibitions for the Ministry of Culture between 1985 ­ 1988. As a free lance art critic, he is a regular contributor to Spanish and international art magazines including Frieze, Flash Art and Parkett. He is Spanish correspondent for Artforum and regional editor for Rhizome. He has organized multiples exhibitions as independent curator and has published several books including Auras Frias and El Tercer Umbral. Currently, he is prefessor of Esthetics and Theory of Contemporany Art at Carlos III University in Madrid, editor of the magazine Estudios Visuales and he is director of two new online projects: salonKritik and ::agencia crítica::
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-Read thru for full interview..

Originally posted on Rhizome.org Raw by Eduardo Navas


Who says math isn't pretty?

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A Professor of Interactive Media at UC Santa Barbara, George Legrady blurs the boundary between academic and studio practice by fusing technology with visual art. His Algorithmic Visualizations exhibit, at LA's Telic Arts Exchange through February 16, is a selection of three recent works that involve digital images generated using mathematical formulae. Legrady's virtuosity shines strongest in his site-specific activity. 'Making Visible the Invisible' was commissioned for the Rem Koolhaas-designed Seattle Central Library. The work translates Dewey decimal-based circulation stats on the non-fiction book collection into plasma screen displays of patterned color. That impulse to reflect the architecture's modular characteristics (the entire collection forms a continuous spiral) also emerges in 'Kinetic Flow,' a work designed 'to engage the kinetic experience of the downward movement on both escalator and staircase, one smooth, the other sequential,' in the Vermont/Santa Monica MetroRail Station. Smart, engaging and visually compelling, this one's not to be missed. - Peggy MacKinnon

http://www.telic.info

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Originally posted on Rhizome.org Net Art News by Rhizome


Upgrade! Vancouver

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Tonight! Reva Stone

Upgrade! Vancouver: Join us February 13 at 8pm for a talk by Reva Stone. Stone will provide an overview of her practice, including documentation of her recent work, Imaginal Expression, on exhibit at the Surrey Art Gallery until April 2. This viewer activated, computer-generated, real-time animated, 3D environment uses 3D imagery based on protein molecules, wrapped with scanned imagery from the human body - flesh, hair, blood vessels, bruises and scars. As people are sensed in the Gallery, the molecular components begin to animate to form a molecule, to mutate, and follow the movement of the visitor. When the visitor leaves, the molecule begins to degenerate. She will also provide an introduction to the project she is currently developing while working as an Artist in Residence in the TechLab. Exchange combines voice and face recognition software, video capture and graphics to create a work that appears to have sentience.

Where: Western Front, 303 East 8th Avenue, Vancouver, Canada FREE! Everyone welcome. After the talk we'll adjourn to the Whip Gallery for refreshments that have nothing to do with Valentine's Day.

Reva Stone is a Canadian artist well known for her work with digital technologies. She has worked with video, net.art, interactive installations, robotics, responsive 3D environments, and currently is working with voice and face recognition technologies. For more than 10 years Reva Stone has been investigating western culture¹s drive to model, simulate, engineer and manipulate biological life. Living matter is being revealed as increasingly mutable. Reva Stone has exhibited her work internationally and is also active as a curator, a writer, an educator and a mentor to artists through MAWA, Mentoring Artists for Women¹s Art. Although she is based in Winnipeg, she has relocated to BC for three months during her tenure as an artist ...

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Originally posted on networked_performance by jo