Warren Sack

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Aesthetics of Information Visualization

"Beyond the technically challenging questions of how data can be mapped are the questions of why one should map the textual or numerical into the visual. By asking why, this chapter provides an art historical and philosophical context for understanding information visualization projects undertaken as artistic research. Specifically, the question to be addressed concerns the formulation of an aesthetics of information visualization: What is the critical, artistic value of works in information visualization? Aesthetics, as a field of inquiry, examines issues of sensation and perception and seeks to understand why something is

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Originally posted on networked_performance by jo


Crispin Webb - Violin

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webb
Violin For Nam June Paik (2005, 3.6MB, 2:35 min.)

from - Crispin Webb.

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Originally posted on DVblog by mica


Life Event

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Life Event

Have you heard of Ambient Devices? They make networked objects that kind of glow based on stock-market data or weather information. Tobie Kerridge though has created Life Event, a networked object in a league of its own.

Life Event tracks the status of a prisoner on death row in Texas, using the Justice Department website. When the execution of prisoner 990 is reported on the site, the object will turn on. Brine shrimp - or Sea Monkeys - are injected into the salt water, a pump and light source are triggered and the organisms will be fed periodically by the second syringe. A living environment is initiated as a result of the execution. Until that time Life Event is mechanically and biologically dormant.

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Originally posted on Pixelsumo by Rhizome


Exploring Imaginary Geographies

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Surreal Scania investigates how aura and attraction are connected to different places. Filmmaker Anders Weberg and cultural analysist Robert Willim visited various points within Scania, in Sweden. On the different locations video material was collected, then used as the raw material for short films which are now available for download.

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The films can be seen as comments to process of place marketing and branding. In choosing the places, the aim has been to mix tourist attractions and locations off the beaten track. In the digital manipulations, the visual raw material is transformed to highlight a dreamlike and surreal imaginary geography.

All the films are accompanied with files containing the exact geographical coordinates for the different places. By using Google Earth it is possible to view aerial photos of the points represented in the different films. Using a GPS-unit it is also possible to visit the locations where the material was shot. And as the films are provided in various file formats, it is possible to enjoy the filmic representations on the very spots where the material was filmed. In this way the imaginary can be compared to the real. But what is real or imaginary? With Surreal Scania we want to explore different visual representation techniques, and we also want to recognise the fact that our imagination has an important role in forming the experiences of these locations.

Via Random.

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Originally posted on we make money not art by Rhizome


Big Brains Bombard Boston!

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Hordes of supercool art nerds are descending on Boston, this week, for the College Art Association's annual conference. The new media community is poised to have a massive presence there, not only by virtue of the many visitors, but also because the city itself has a solid standing in the field. Art Interactive will be a major hub for CAA activity, hosting numerous talks and the exhibition 'New Media/New Work,' co-curated by the New Media Caucus, the Leonardo Education Forum, and Art/Technology Boston. The uniquely-designed show will be mounted on four large screens, each representing a show within a show, promising to deliver 'a multitude of voices from the new media landscape in this brief and rare occasion.' Admirably, the show includes dozens of largely unknown artists (and some better-knowns!), proving the growing breadth of the field. Each organization has used a different schema to select a variety of screen-based works, ranging from LEF's 'Technologized Bodies/ Embodied Technologies,' which includes works that explore 'the intersections among visuality, embodiment, and the technological' to the NMC's 'Slurp!,' a gaggle of short videos that 'generally let it all hang out in the name of art.' Whatever that means, we know some of the smartest art theorists, and perhaps a few locals, will be on hand to eat it up, from February 22-26. - Marisa Olson

http://www.artinteractive.org

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Originally posted on Rhizome News by Rhizome


NOX Loves You

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Arcspace has a a little article about the recently opened D-tower, a collaboration between NOX and artist Q.S Serafijn. The Tower displays the emotions of of the inhabitants of Doetinchem via a questionnaire, and the rest of the world...

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Originally posted on Tropolism by chad


Virtual Gates

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Virtual Gates One Frame
Here's something I made a year ago: Virtual Gates.

File under: Topical.

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Originally posted on The Copyright Convention by Rhizome


Aperture by Frederic Eyl and Gunnar Green, Berlin (GER)

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aperture is a facade installation with interactive and narrative displaying modes. Consisting of an iris diaphragm matrix, the facade's surface with its apertures' variable opening diameters is enriched by a dynamic translucency, that creates new imagery as well as a new channel for communication between inside and outside.

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Originally posted on CULTURETV News by Rhizome