Soundtoys: Sound Artworks Online


Why leave art to the visual artists when you can get sonic stimulation with your eye candy? Curate your own sound art exhibition on your browser with the new site. Thanks to a tagging scheme (a la, you can quickly navigate to artworks and even pull together your own themed show. [....]

Chris O'Shea has a superb write-up with background on the project and collective. If the online experience feels a little hollow, Chris says to watch for an in-the-flesh appearance at the upcoming Cybersonica fest in the UK.

[....] Now I'm back to flying around the cloud o' tags (shown below).



Originally posted on by

Deep sequences - Cybernetic sound interaction.



Peter Vogel has been making exquisite sculptures since 1969 using combinations of sound generators, switches, amplifiers, loudspeakers, and photocells. These fine frames of components not only look good but also have functioning memories, behaving differently depending on each individual observer. This interview by NAKAGAWA Shin done in May/July 1992 does a great job of revealing the philosophy and methodology behind these sound sculptures. It turns out that Vogel originally started out as a painter but along the way studied physics and cybernetics as well as doing brain research as a profession. Here are a number links to pictures of Peter Vogel's works in shows.

Peter Vogel at Galerie Carzaniga

Peter Vogel at Bitforms

Peter Vogel at Galerie Hoffmann

Link discovered at Getlofi -- a Circuit Bending resource and space for glitch art and electronic music


Originally posted on by Rhizome

Return of the Retouched


Like a good plastic surgeon, the best photo retouch artists never leave a trace of their cuts and fills when they make bodies more seductive. But thanks to a project developed by members of OpenLab, Eyebeam's research and development fellowship program for technology projects, the unseen work of the retouch artist is coming back to haunt perfected images. 'The Art of Detouch' is an application that generates a pixel-by-pixel comparison of a picture before and after retouching. It then isolates and displays the altered elements using transitional animations and multiple color codes to indicate the location and intensity of the digital nips and tucks. The silhouettes that result are ghostly outlines of excess hair, skin, and clothing that were removed during the retouch process. The project contains a strong element of social critique--it draws attention to the heavy manipulation that goes into representations of the female body--but its real brilliance is measured by how mesmerizing the animated visualizations are to watch. As we interrogate our visual culture, it never hurts to use tools that are works of art in their own right. - Bill Hanley


LED Throwies


99808915 5E7984650D

Check out this video from the Graffiti Research Lab at Eyebeam OpenLab


Originally posted on Cool Hunting by Rhizome

STRP Festival



Art, Technology and Popular Culture

The STRP Festival will take place between the 24th and 26th of March 2006 in the former industrial area, Strijp S, in Eindhoven, the Netherlands. STRP is a festival at the intersection of art, technology and popular culture in the full context of all art disciplines. A festival where the public is treated to a broad palette of works through in-depth presentations and large spectacles, which provide an image of how visual art, design, stage arts, film, architecture and popular culture develop themselves through the means or appliance of both new and existing technology.

ROBOTICS: Amorphic RobotWorks (USA) - Inflatable Bodies, Robotlab (GER) - Juke_bots, Bill Vorn (CAN) - Hysterical Machines, Pascal Glissmann, Martina Höfflin (GER) - Electronic Life Forms (ELF), Garnet Hertz (CAN) - Cockroach Controlled Mobile Robot #3, Gijs van Bon - Arabesk #23, Time's up/HRL (AUT), Bar Bot - Dr. Christoph Bartneck (GER) - eMuu, Robbert Smit, Graham Smith, HKU - Telemoby, Björn Schülke (GER) - Nervous, Markus Lerner, Andre Stubbe (GER) - Outerspace, Michiel van Overbeek - Nazarenos, Lara Greene (UK) - You Move Me, Fred Abels & Mirjam Langemeijer - Dirk.

INTERACTIVE ART: Marnix de Nijs - RMR (runmotherfuckerrun), C6 (UK) - Want Need, //////////fur//// art entertainment interfaces (GER) - PainStation, Marnix de Nijs & Edwin van der Heide - Spatial Sounds, Mateusz Herczka - 44\13, Debbie does art - Cockroachlounge, Walter Langelaar - SUB-OBJECT_2.1, Raymond Deirkauf, Beyond Expression - Ray's, Aldje van Meer en Radboud Mens - Realsound, Kim Boekhout van Solinge - Ruissimulatie, David Kousemaker - TouchMe, Prohaska, Sägmüller, Demblin (AUT) - Unplugger v1.1/Plug In to Black Out, Prohaska (AUT) - KRFTWRK, Crew (BE) - Degenerator 2.0, Paul Klotz - 3D-Quoter.

MUSIC: Dj's--Jeff Mills (DVJ-set, USA) - Derrick May (USA) - Daniel Wang (USA) - DJ Krust (UK) - Addictive TV (DVJ Set, UK) - Dick El Demasiado - Lady Aida - Steffi - Martyn (DJ Pan) - Robob - Rick Angel - Ari Daily - Caz One Live: Karl Bartos (Ex-Kraftwerk, GER) - Mouse on Mars (GER) - DMX Krew (UK) - Atom Heart (GER / CHI) - Octave One (USA) - Joris Voorn - Secret Cinema - Zeena Parkins & Ikue Mori (USA) - Beautyon (UK) - Daniel Wang (USA) - Kettel - Geigercounting - Dijf Sanders (BE) - Dexter - Like a Tim - Vert (GER/UK) - Drillem - Taeji Sawai (JPN) - Ella Bandita - Yutaka Makino (JPN) - RA-X and the Raiders of the Lost Cause - David Grubbs (USA) - Solid Decay - Hrvatski.

VISUALS: Live Cinema--Peter Greenaway (UK): Tulse Luper VJ performance - Skoltz Kolgen (CAN) - Telcosystems - Addictive TV (UK): The Eye of the Pilot - Boris en Brecht Debackere (BE): Rotor - Optical Machines - SXNDRX: Videoboxing; Video-art/art videoclips--Cinefeel: Music Videos - Addictive TV (UK): Mixmasters - Optronica (UK): Visual Music on the Screen - WORM: Live Cinema DVD 1 - NOTV: Visual Music 2 - Floris Kaayk: The Order Electrus; Vj's--VJ Oxygen others. Live visuals & presentations by Holland-Interactive. Special outdoor light installation by Har Hollands.

Films: Fritz Lang (GER) - Metropolis, Fred M. Wilcox (USA) - Forbidden Planet, Mamoru Oshii (JPN) - Ghost in the Shell 2, Het uur van de wolf - Op zoek naar een vergeten toepassing, Lesic, Lindgreen & Pancras, When I sold my soul to the machine, Len Lye (NZL) - Birth of a Robot, Lillian Schwartz (USA) - Pixilliation, Robert Seidel(GER) -Grau, Phillipp Hirsch (GER) - Inside, Alexander Rutterford (UK) - Gantz Graf, Alexander Rutterford (UK) - 3Space, Johnny Hardstaff (UK) - Future of Gaming, George Melies ...


Originally posted on networked_performance by jo





29. March from 17:30 GMT (12:30 - New York, 18:30 - Prague): Details on HOW TO INSTALL AND USE THE ACCESS GRID

Game Engines/Social Engines: polylogue session about game engines, their social and political aspects. The interdisciplinary meeting should create an open space for deeper theoretical reflection on the recent development in the field of serious games. We are looking for various perspectives, examples and thoughts on social, political and artistic aspects of videogames. Researchers, theoreticians, game designers, programmers and artists are welcome to join the discussion. List of topics:

Videogames & Politics: - Political aspects of videogames - Representation and self-representation - Digital emancipation and creation of heroes (Middle East, China) - Persuasive games and games as means of propaganda.

Social Engines: - Social aspects of videogames - Activism and virus campaigns - Social networking in games - Educational videogames.

Abstracts of papers (15 to 20 min) should reach us before 20th March 2006 in order to facilitate moderation. Short presentations (10 min) are also possible, send us only the title. Please send us you telephone number, ICQ,
Skype etc..

Moderators: Vít Sisler, New Media Studies & Institute of Near Eastern and African Studies, Charles University of Prague. vsisler[at] Denisa Kera, New Media Studies Charles University of Prague, denisa.kera[at]

This session is a part of a series entitled POLYLOGUES organized by the International center for art and new technologies (CIANT) in Prague & New media studies (Charles University) in cooperation with Georgia Institute of Technology & MARCEL network. It aims to stimulate interdisciplinary exchange of ideas via sessions moderated from Prague while having guest speakers from all over the world.

We hope to create a bridge between countries that will facilitate intercultural or rather intercontinental and interdisciplinary exchanges in the fields of art and new technologies. All ...


Originally posted on networked_performance by jo

power of words


powerofwords.jpga textual analysis visualization of keywords mentioned during famous speeches (ranging from G.W.Bush to W. Churchill). the visual display breaks down the rhetoric, takes the words out of context, & treats them at face value in order to analyze the breakdown of content. each group of metaphors (e.g. decline, controversy, war, imagination) is color-coded, & sized based on frequency. see also parsing state of the union. []


Originally posted on information aesthetics by Rhizome

Nam June Paik Tribute Screening


Last month, seventy-three year old video art pioneer Nam June Paik passed away, leaving behind a large body of influential, risk-taking work. This Saturday, New York's Electronic Arts Intermix will present a 12-hour screening of the legend's videotapes, dating from 1965-2000. The program will include better-known pieces like Paik's early 'Electronic Fables' and his more recent 'Analogue Assemblage,' but will also include rarities like his TV collages made in collaboration with major figures such as Joseph Beuys and John Cage and the 80-minute '9/23/69: Experiment with David Atwood.' Paik was among the very first to experiment with video as an art form, in an era when 'media' was redefined to mean both 'the media' and artistic 'medium' in the same instance. His Fluxus-based performances, installations, and recordings often contained humorous pop elements, while remaining very politically savvy. At their core, Paik's works were always radically experimental, with the forward-thinking artist who anticipated the modern internet in coining the term 'electronic superhighway,' constantly pushing boundaries of form in ways that inspired generations of electronic artists. The EAI video retrospective is organized to begin with Paik's more recent work and roll backwords to his earliest projects. Taking this trip back in time will no doubt present glimpses into the future of future of media art. - Marisa Olson