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Architecture of the Air: The Sound and Light Environments of Christopher Janney

By jo

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Architecture of the Air: The Sound and Light Environments of Christopher Janney by Beth Dunlop and Christopher Janney with a foreword by Sir George Martin.

Christopher Janney is one of the most prolific and influential artists working with sound and light today. Named by Esquire magazine in 1984 as one of the Americans under 40 most likely to change the world, Janney's innovative use of recorded and live sound, light, and interactive technology has done much since to bear out that prediction. The majority of Janney's work is in the public sphere, and is appropriately populist, often turning spectators into participants and (sometimes unwittingly) into musicians. All are at the nexus of art, technology, and music.

This book documents sixteen of his projects. Miami Herald architecture critic Beth Dunlop offers context and background for Janney's work in a 15,000-word essay. And in a text that is part Dore Ashton, part Fritjof Capra, and part Wired magazine, Janney himself provides a brief summary of his aesthetic inspiration and decision-making process, as well as the technical challenges posed by each piece and the solutions he devised.

Among the projects featured in Architecture of the Air: Heartbeat, a performance in which Janney amplifies the electrical impulses from the brain to the heart via a wireless telemetry system.This track provides the rhythmic structure over which various musicians and text are laid (performed by Sara Rudner and Mikhail Baryshnikov); Reach--New York, an permanent 'urban musical instrument' in the 34th Street subway station in New York City; Resonating Frequencies, a series Janney created to focus on dialogues between architecture and music. Participants have included DJ Spooky, Philip Glass, Laurie Anderson, Moby, Thom Mayne, and Bernard Tschumi; and Sonic Forest, a 1000 square-foot interactive sound and light environment that is composed of 16 eight-foot tall cylinders containing audio speakers, lights, and photoelectric cells that trigger an ever-changing 'score' of melodic tones and environmental sounds as people pass between the poles. [via mediateletipos]

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