Call for Papers - Please distribute to relevant forums
perthDAC 2007 - The Future of Digital Media Culture
7th International Digital Arts and Culture Conference
15 -18th September 2007, Perth, Australia.
KEYWORDS - computer games, hypertext theory and literature, new media narrative, streaming media, interactive and networked performance, digital aesthetics, interactive cinema, theory, art, bio-art, nano-art, augmented reality, cyberculture, electronic fiction, electronic music, electronic art, games culture, games system design, games theory, interactive architecture, cinema and video, MOOs, MUDs, RPG, virtual reality, virtual worlds.
perthDAC is the seventh iteration of Digital Arts and Culture. DAC was the first conference to attract and present the work of researchers, practitioners and artists working across the field of digital arts, cultures, aesthetics and design.
In September 2007, DAC will be hosted as the key international conference in the public program of the Biennale of Electronic Arts Perth (BEAP) in Perth, Australia. BEAP celebrates and critiques new and novel technologies (digital, bio, nano, other) by showcasing artworks made with, or that are about, new technologies. perthDAC's conference program will be closely inter-woven with BEAP's exhibitions.
perthDAC's academic programme is being developed with the close co-operation and support of the fibreculture forum, who will also be active on the perthDAC conference steering committee.
CALL FOR PAPERS
Papers are sought for PerthDAC 2007 that will illuminate both the near and long term Future of Digital Media Culture. Papers which present research outcomes, track trends or developments, describe case studies or works in progress, are speculative projection, challenge existing paradigms or record a history, are all welcome. Submissions are encouraged from any professional, craft or scholarly field that relates to communications art/design, cultural expression, practice and aesthetics, and the technical means by which they are enabled.
perthDAC 2007 accepts submissions from fields such as the humanities, social sciences, human-computer interaction and computer science studies, as well as those working both practically and theoretically in specific areas such as: digital/interactive art, digital/electronic literature, game studies, online communities, new media studies, affective computing, experience design, virtual environment design, etc.
Topics of interests may include, but are not limited to, computer games, hypertext theory and literature, new media narrative, streaming media, interactive and networked performance, digital aesthetics, interactive cinema, theory, art, bio-art, nano-art, augmented reality, cyberculture, electronic fiction, electronic music, electronic art, games culture, games system design, games theory, interactive architecture, cinema and video, MOOs, MUDs, RPG, virtual reality, virtual worlds.
Artists, early career scholars and PhD students are particularly encouraged to submit.
All abstracts and then full papers will be double blind peer reviewed by an international panel, and will be published in the proceedings. Some papers will be published as a special themed journal edition.
Dates for the submission of 500 word abstracts and then full papers are:
Abstracts: 14th August 2006
Full papers: 4th December 2006
See the perthDAC website “method” page for more details on the abstracts, papers and presentations process.
perthDAC website http://www.beap.org/dac
Originally posted on Rhizome.org Raw by Andrew Hutchison