I've been doing some research on related stuff recently and it's
beginning to lead into a kind of strange direction. What I'm going to
say is not about digital art in general but about Net-Art in general.
For a long time I've been touting the merits of the abstract and do
in fact feel that it's one of the most important moves in recent
art. So important that to simply abandon it as old fashioned would be
a shame. It's definitely important stuff. But as far as Net-Art is
concerned, it's hard to ignore the Pop-Artness of it. It uses
elements of mass culture and due it's (most often) screen-based
nature, it tends to have a graphic-design quality to it. On top of
that, it has one more very significant feature that Pop-Art didn't
have. Almost anyone can experience it in an environment of their own
choosing.
Here's a good description of net art, it's: "popular, transient,
expendable, low-cost, mass-produced, young, witty, sexy, gimmicky,
glamorous, and Big Business"
Only, this list wasn't devised as a description of net art. It's
Richard Hamilton describing Pop-Art in the late 50's. Eery, eh?
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--
Pall Thayer
p_thay@alcor.concordia.ca
http://www.this.is/pallit
Originally posted on Rhizome.org Raw by Pall Thayer