Karma Physics< Elvis and other playful thingies

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Karma Physics< Elvis, by Brody Condon, is a modification of the first person shooter computer game Unreal 2003. As the viewer camera floats through a pink afterlife, twitching multiples of Elvis are controlled by the original game's "Karma Physics" real-time physics system - generally used to simulate realistic game character death.< />

Among Condon's work are also Waco Resurrection (blogged previously) and Suicide Solution, a DVD documentation collected over the last year of committing suicide in over 50 first and third person shooter games. Video.[More.]

Check out this video, on Brody's website. I saw it before that video of the falling girl made its way around the internet, and I thought Brody's exploitation of physics was much cooler...

Originally posted on we make money not art by Regine