In the heat of the LA summer, SIGGRAPH 2005 opened its doors to
50,000+ computer graphics technologists, animators, musicians,
artists, geeks, curators, and digital media professionals. This
year's Art gallery and emerging tech sections featured hundreds of
projects that aimed to showcase the "future" of computer graphics and
interaction. Since I was active in this year's conference, I didn't
get a chance to visit every presentation or try every demo, but here
is a report from the projects and talks that I saw.