Using Games to Collect Semantic Data

Hi Rhizome

Check out this cool 45 min talk on human computation:

http://video.google.com/videoplay?docid=-8246463980976635143&q=Google+EngEdu

Vijay


3506 Speedway
Austin, TX 78705
Cell: (469)877-9166

Comments

, Dirk Vekemans

> —–Original Message—–
> From: [email protected] [mailto:[email protected]] On Behalf
> Of Vijay Pattisapu
> Sent: zondag 14 januari 2007 9:01
> To: Rhizome
> Subject: RHIZOME_RAW: Using Games to Collect Semantic Data
>
> Hi Rhizome
>
> Check out this cool 45 min talk on human computation:
>
> http://video.google.com/videoplay?docid=-
> 8246463980976635143&q=Google+EngEdu
>
> Vijay
>
[dv:—]

OK, thanks, here's my entry:

"It's 51 minutes and the guy's name is Luis instead of Louise. He doesn't
want to talk about other languages because that would breech his NDA."

Human Computation alternatives/hints in the Cathedral:
Graphting @ http://www.vilt.net/nkdee/graphting.jsp
Cathedral Mobil Avea @ http://www.vilt.net/nkdee/kn2.jsp
Some Issues @ http://www.vilt.net/nkdee/kids.jsp
An ufcurse ze cathedral itself is algorised @ ze east gate
http://www.vilt.net/nkdee/east/index.jsp

How many points would that be in the artgame?

greetings,
dv @ Neue Kathedrale des erotischen Elends
http://www.vilt.net/nkdee