Hiya Vijay, Erika, Oall, Steve + All:)
Vijay: the below is an extract from the latest Augmentology.com
post. Thought it may help answer the question u posed [+ I politely side\_stepped;)] previously:
""...The \_afk\_ concept demonstrates the murkiness of establishing reality gradations when considering synthetic environments. Paul Milgram suggested the Reality-Virtuality Continuum as a type of linear reality scale where at one end lies Geophysical Reality [”The Real Environment”] and the opposite end houses the Virtual. In-between lies an area defined as Mixed Reality: a mixture of augmented virtuality and the corporeal.
This Reality-Virtuality Continuum as such offers a vectored compartmentalisation of reality within scientific confines. An elastic, contemporized version of this Continuum might read:
…with each mode spawning distinct “swarmic variables” or “notional massing”. Conditional examples of such masses/variables are:
[Synthetic] = Avatar Fluctuations / Non-Player Character Annexing / Auxiliary Proprieception / Networked Socialisation
[Mixed] = Layered Attention / Identity Extensions / Augmented States of Consciousness / Multiple Theories-of-Mind[s]
[Cartesian] = Euclidian / Non-Euclidian / Human Area Networks / Dimensional Consciousness
[Geophysical] = Primary Consciousness / Ego-Mediation / Geospecificity / Geolocation
These masses could parallel volume [in the audio sense] in terms of measurement and production of reality clusters that map and mix composite modes simultaneously. For instance, the phenomena of Geocaching or mobile gaming such as \_Parallel Kingdom\_ which: “brings new meaning to Role Playing Games by using GPS to place the virtual world on top of the real world“...."