>I‚Aod be really grateful if anyone could point me in the direction of
>artworks/practitioners/critical writings that explore this theme?
criticalartware is perhaps not so much capital N net capital A art oriented but moore about lowercase a artware (which of course crosses paths w/the category of Net Art) ++ capital V video captial A art. criticalartware positions [software-as-art/art-as-software] + comments on the early moments of Video Art + artware. goto:http://www.criticalartware.net
+ create a [new person node/login] for yourself.
the criticalartware [application/platform] is free (as in no fees) + open (as in encourages collaborative participation).
> Given the area of my research I thought it would be more rewarding to
>produce an artwork that explored the intertextual boundaries between
>net art and documentation.
criticalartware is deeply invested in + engaged by this approach + have foregrounded this concern in our activities. criticalartware's shared resources are deeply interconnected + intertextual. liken, the [code structure/responsive system] that underlies criticalartware, functions as an artware + substructure, growing based on open participation by anyone who contributes to criticalartware. liken's [form/structure/body] is [a/an] [product/agent] of criticalartware's resources growing symbiotically with collaborative texts (likis), comments + the posting of nodes. in a recent discussion on the empyre listserv where we (criticalartware) were the guests for the month of May bensyverson (a coreDeveloper of criticalartware, the creator of liken + the author of the liki system) wrote:
"one unique aspect of liken is that anything posted is autolinked, both retroactively and forevermore. So when we post a historical document, it is not merely [archived/preserved/linked-to]; it becomes a dynamic portal, an ever-changing linguistic map."
Subject: Re: [-empyre-] archiving + preservation
To: soft_skinned_space <email@example.com
From: ben syverson <firstname.lastname@example.org
Date: Tue, 4 May 2004 17:09:20 -0500
the empyre conversation for the month of May can be accessed [in/on] liken @ savegame 648:http://www.criticalartware.net
[+/or] the empyre archive:http://lists.cofa.unsw.edu.au/pipermail/empyre/2004-May/date.html
/ l i z a wrote:
>If you are documenting net art, have you considered something a la
i have posted sum of these bits here + elseware but they apply here again...
//begin re-(x)-post bits
when we developed liken, the new substructure of criticalartware, bensyverson took the Wiki concept + built a different approach called Likis. ben improved upon the Wiki concept w/Likis by creating a more automagical system for authoring [links/paths] through the growing network of shared resources that are available [in/on] criticalartware.
"So what is a Liki? Likis are kind of like wikis; anyone can edit them, and they are highly interlinked with each other. Likis are different than Wiki s in that you don't have to use BumpyCaps to make a link -- if you write 'cybernetics is k-rad' in a Liki , it will automagically link to the cybernetics liki. Why is that important? Because it means you don't have to consciously make links! You can just write, and the links will appear. " ... "Furthermore, although only an editable document in Liken is called a Liki, any normal non-editable comment that you make on a node will be 'likified;' its text will automatically link up to likis."
- bensyverson (coreDeveloper of criticalartware, creator of liken + author of likis)
from: savegame 148
<---! CUT-N-PASTE !--->
"liken stores criticalartware's growing database of information, resources + discourse as a collection of self-connecting nodes that anyone can add to [+/or] comment on. the pathways connecting these nodes slowly change based on use; more popular paths grow stronger, while weaker paths fade away. these relationships are also described in a public XML file, making it possible for anyone to develop alternate [interfaces/interpretations] of liken's unique + ever-changing content + structure. the paths that liken users follow can be [stored/reviewed/discussed], + affect the structure of the [application/platform] itself, creating a [literal/cybernetic] feedback loop in which less-used paths wither away, well-used paths are strengthened, + entirely new paths grow + crisscross recursively in response to discussion + new resources."
-coreDevelopers of criticalartware
from: Subject: criticalartware_Version.3.1415926535
<---! CUT-N-PASTE !--->
the best way to understand criticalartware as an [artware/application/platform] is by becoming involved. create a login + begin [contributing to/shaping] the shared resources of:http://www.criticalartware.net
//end re-(x)-post bits
-> criticalartware -> core.dvrhttp://www.criticalartware.net
<--! NOT FOR DISTRIBUTION EXCEPT ON RHIZOME.ORG WEBSITE AND EMAIL LISTS. !--->