The Rhizome alt.interface mid-project report is online at
http://www.rhizome.org/Context_Breeder with a link to the app as it
exists. The report is also included below for your convenience.
the original project proposal and description is at
http://www.cityarts.com/rhizome if yer not familiar with it.
the current application url is:
Give it a try, see if you can figure out the interface, pound on it and
create new genes. You create a gene by selecting four artbase objects.
users will eventual have the ability to accept an existing default gene
with no muss or fuss, and be able to find genes they previously created.
The creation interface is the most complex, so I managed it first. slide
the blue dot for big change, red dot for small, click around on things,
lemme know. will eventually add pop-up help, and loading status bars,
give it a few moments to load.
off to mexico with my honey for a few days, cya later in the week.
15 June 2002
The Context Breeder project is well along in its development cycle. By
using server-side php scripts to accept and return data with a Java 1
front end, the data backbone for Context Breeder is fully established.
Work on the front end continues, with significant milestones
accomplished including cross platform browser-based 3d rendering, and a
gene creation interface that populates the rendering with new genes
(give it a try http://www.rhizome.org/Context_Breeder/userface.htm).
The 3d gene pool rendering displays sequences of four gif images,
representing four Artbase objects. Context Breeder has two such 3d
renderings that will be finalized as a single interface. The first
displays the sequences as a transparent stack, the second displays them
in orbits. By combining the stacks and orbits, the sequences will be
arranged by their similarity with each other.
The 3d rendering is populated by a java interface that allows the user
to create a sequence of four genes. Complete information about the
artbase objects in the scene will be visible below the 700 x 200 pixel
3d rendering area. This is by no means the finished 3d rendering,
however it fully demonstrates the instant dynamic adding of gene
sequences to the pool, constituting the major functional hurdle for the
breakdown of code modules written thus far:
1. php scripts retrieve and add genes to the artbase.
2. a java interface accesses the database through the php scripts.
3. a cross platform 3d rendering displays genes as .gifs in stacks.
4. a cross platform 3d rendering displays genes as .gifs in orbits.
breakdown of tasks ahead:
1. integrate the two 3d renderings based on gene similarity
2. enable travel through the rendering.
3. enable gene crossover and lifespan.
4. beta feedback and debug.