. community —

second call for papers

  • Deadline:
    Aug. 1, 2006, 3:52 a.m.

You might have already heard of, or even already be a
contributor to, the VJ Theory project.
If you haven't then the project falls into two areas:
samples of work from the forthcoming book and the
project/community which lives at:


This project intends to develop a community actively
discussing and reflecting on philosophy and theory
related with Vjing and realtime interaction.

It is apparent, during workshops and discussions at
Festivals and symposia, that practitioners of both
VJing and Interactive Installations will quickly move
on from problems with the practicalities of production
to more complex ideas of how and why the process has,
for example, significance for the viewer.

There is a lack of written texts on the philosophies
and theories related with VJing and realtime

This project and the associated book, aim to bring
together work by some of the foremost practitioners
and academics in the field.

We aim to produce a body of work which, for the first
time, will address these theoretical issues and place
the practices of VJing and Interactive Installation,
into a useful context.

Although we have received an excellent response in
contributions for the book, there are also areas that,
we as editors, feel need to be developed more.

Areas we still need material:

Politics (activism, guerrilla, community focused
realtime interaction and performance)
Intellectual property
DIY culture
Realtime interaction and performance as developing
tools (pd/GEM/Arduino or MAX/MSP/Jitter as used in
performance programming for example)

If you know of any text which address these areas in
relation to realtime interaction (either published or
not) then please let us know.

We also welcome other contributions you might have to
the content of the web site

We are accepting full texts, between 3000 and 5000
Deadline for submissions: 31st August