. community —

Seeking Programmer/Artist type for Collaborative projects

  • Deadline:
    June 20, 2005, 3:49 p.m.

My background is as a sculptor, designer and new media artist working with off-the-shelf computer games. My work with Katherine Isbister using the SIMS game platform has been shown locally at the Yerba Buena Center for the Arts as well as internationally. (I am not a programmer) Some of my past projects can be viewed online at www.raineystraus.com. I'm in the SF Bay area.

I’m interested in creating a system like that in the apple “toysight” game series, which allows users to bring their bodies into an interface and "game" visuals through the isight camera.
There is no immediate compensation available for this work but I’m open to grant writing once we get a project going. In general I'm looking for a partner or team to colloborate with to investigate issues of physicality and interface.