Meet the Artists: Sabine Gruffat + Paul Geluso: A Kiss of The Earth at Harvestworks

  • Type: event
  • Location: Harvestworks, 596 Broadway, #602, New York, New York, New York, 10012, US
  • Starts: Mar 7 2014 at 5:00PM
  • outbound link ↱
Kiss of the Earth's creators Gruffat and Geluso will be available at Harvestworks on Friday March 7 at 5 pm, for an informal session on the creation of this installation. This project is made possible in part with public funds from NYSCA’s' Electronic Media and Film Presentation Funds grant program, administered by The ARTS Council of the Southern Finger Lakes (www.nysca.org - www.earts.org).

Sabine Gruffat is a digital media artist and filmmaker living and working in North Carolina. Currently she is Assistant Professor of Art at the University of North Carolina- Chapel Hill. Sabine’s films and videos have screened at festivals worldwide including the Image Forum Festival in Japan, The Ann Arbor Film Festival and Migrating Forms in New York. Her feature film I Have Always Been A Dreamer has screened internationally including at the Viennale, MoMA, and The Copenhagen International Documentary Film Festival. She has also produced digital media works for public spaces as well as interactive installations that have been shown at the Zolla Lieberman Gallery in Chicago, Art In General, Devotion Gallery, PS1 Contemporary Art Museum, and Hudson Franklin in New York.

Paul Geluso is a New York based sound recordist, engineer, composer, and musician. Working with artists who use sound as a creative medium, he has designed unique sound processing and playback systems as well as composed music and sound scores for live performances and sound installations. His collaborative works have been presented at major art institutions internationally and he has credited on hundreds of commercially released music titles and Film/Video soundtracks. Paul is currently on the full-time Music Technology faculty at New York University in the Department of Music and Performing Arts Professions. His primary area of research is 3D audio recording techniques, processing, and playback systems.