Microsoft’s Kinect was released in fall 2010 to become the fastest-selling electronic device ever. For the first time, there is an inexpensive, three-dimensional sensor enabling direct interaction between human and computer, between the physical world and the virtual. The Kinect has been enthusiastically adopted by a growing culture of enthusiasts, who put it to work in creating technology-based art projects, three-dimensional scanners, adaptive devices for sight-impaired individuals, and new ways of interacting with PCs.
The panel will include Collision Collective members discussing their Kinect-based artwork:
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[youtube]http://www.youtube.com/watch?v=A87j7FQHEt4[/youtube]
[youtube]http://www.youtube.com/watch?v=c_atBoRut1M[/youtube]