Cost: Regular: $150, Members & Students (with ID): $135
In this class we will explore the infamous Kinect sensor using the Processing language. Students will learn to use the Kinect’s unique depth data to create physically compelling interactive work. Using the SimpleOpenNI Processing library, we will cover the basics of the Kinect’s RGB and depth information, point clouds, and skeletal tracking. Students will also be introduced to some basic concepts of vector programming using Processing’s PVector class. As a palette cleanser throughout the day, we will check out some emerging art/projects in the Kinect world. Fun!
At the end of the class, we will work in groups to create interactive sound and visual projects. Additionally, we may cover how to send information from Processing to other programs, such as Max/MSP and max4live.