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Two new articles in the Digital Artists Handbook

folly and GOTO10 are pleased to announce the latest articles to be added to the Digital Artists’ Handbook at http://www.digitalartistshandbook.org

The handbook is a reliable and accessible source of information that introduces artists to different tools, resources and ways of working related to digital art. With a focus on Free Software and Open Content, the handbook covers topics such as working with graphics, sound and digital video, software art, developing your own hardware, collaborative working and publishing your work.

The first of two new articles, “Video editing with open source tools”, has been written by Valentina Messeri and Eleonora Oreggia.

Valentina Messeri studied Philosophy of Technology and has been living in Spain since 2002. She is an advanced GNU/Linux user and video-maker, an expert in video streaming, teaches multimedia and works freelance in post production and live audio/video streaming.

Eleonora Oreggia is a media artist born in Milan and based in Amsterdam. She worked as editor and researcher at Netherlands Institute for Media Art (NIMK) in Amsterdam, and is currently Researcher in Design at Jan van Eyck Academie in Maastricht and PhD in Cultural Studies at Goldsmiths, University of London.

The second new article is by UK-based Sumit Sarkar, a visual artist whose character based artwork takes the form of digital and canvas paintings, digital sculpture, and aerosol art.

Sumit was invited to write “Blender: working in 3d” having spent 2008 as artist in residence with folly and Lanternhouse International. During his residency he used Blender to create Ananta, a new exhibition expressing his vision of the Hindu religion and spirituality.

Launched in early 2008, the handbook developed out of ongoing consultation with artists working with technology, which has shown a need for removing the barriers for artists to use digital tools. The project is supported by Arts Council England.

Brought to you by leading digital arts organisation folly, the Digital Artists’ Handbook has been edited by Marloes de Valk and Aymeric Mansoux of GOTO10, a collective of international artists and programmers.

In 2009 folly and GOTO10 embark on a new partnership to take forward the development of this unique and valuable resource. The two organisations are committed to working together to realise an ambitious development programme which will enhance the handbook, build on its international networks and maintain its relevance in a rapidly changing sector.


Notes to editors:

About the Digital Artists’ Handbook:

The Digital Artists Handbook is an up to date, reliable and accessible source of information that introduces you to different tools, resources and ways of working related to digital art.

The goal of the Handbook is to be a signpost, a source of practical information and content that bridges the gap between new users and the platforms and resources that are available, but not always very accessible. Articles are written by invited artists and specialists, talking about their tools and ways of working. Some articles are introductions to tools, others are descriptions of methodologies, concepts and technologies.

When discussing software, the focus of the Handbook is on Free/Libre Open Source Software. The Handbook aims to give artists information about the available tools but also about the practicalities related to Free Software and Open Content, such as collaborative development and licenses. All this to facilitate exchange between artists, to take away some of the fears when it comes to open content licenses, sharing code, and to give a perspective on various ways of working and collaborating.


About folly:

folly is a leading digital arts organisation developing and delivering an inclusive programme of online work, live events, presentations, learning, research and consultancy work, offering rich and engaging arts content to artists and audiences in North West England and online.

We are specialists in the creative use of technology and arts participation online, and seek to explore how society makes sense of the world through art and technology.


About GOTO10:

GOTO10 is a collective of international artists, musicians and programmers, dedicated to Free/Libre/Open Source Software (FLOSS) and digital arts. GOTO10 aims to support and develop digital art projects and tools for artistic creation, located on the blurry line between software programming and art. With its projects GOTO10 is stimulating the reflection on and the use of open source tools within artistic practice. GOTO10 is also supporting individual artists, like-minded networks and organisations with services such as an IRC network, code repository, web hosting, mailinglists and streaming services.