Solid Interfaces & Urban Games: Digital Games in the Public Space. Call for Projects
Open Call for project proposals to be developed during a production workshop for the creation of video games related to public space and the city as an interface (July 1-7, 2013) in Medialab-Prado (Madrid, Spain).
During seven days of intensive work, ideas will be tested and prototypes developed by working with partners and technical assistants.
Deadline: May 31, 2013.
More information and submissions: http://medialab-prado.es/article/convocatoria_interfaces_solidas
In recent years, the video game experience has outgrown TV screens, game consoles and laptops, becoming increasingly ubiquitous. The availability of mobile devices, tablets, sensors, geolocation services, augmented realities and media facades has allowed the development of new game ideas experimentally and as a prototype. At the forefront of these game forms, which take place in some cases without the screen as an interface, is the interaction with other users and with the environment.
Moreover, commercial controllers like Wiimote or Kinect have popularized the idea of the game away from the traditional game controller, transforming the game into a complete physical experience.
This workshop proposes to think about games in the public space as an opportunity to generate other uses of the city and connections among its citizens.
Lines of Work
The selection will consider ideas and projects that are already taking place and address one of the following elements:
· The use of urban furniture as an interface for the game
· Media Façade
· Non-random Games
· Interaction with the space
· Place specific
· Networked City
A maximum of 4 projects will be selected and developed collaboratively in this intensive workshop with the support of tutors, technical assistants and partners.
Once projects are selected, there will be an open call for collaborators, who will be fairly selected by the organization and the project promoters.
Open Call for collaborators. June 6 - 30, 2013