free and open source textBook/toolKit for art foundations

=["foundations","art","media","code","platform","context"];
Submitted by

Project Location

Chicago Illinois United States of America
Artists Involved

Project Description

We are working on a free and open source “textbook/toolkit" that addresses the need to teach, contextualize, and share a wide array of contemporary media (art + design + social practice) skills in the first year of college (or earlier) using project scenarios that integrate technology and studio practice(s) in contemporary meaningful ways.

We believe that as companies like Apple turn from education and full operating systems to iDevice designed for consumption and as megacorporations like NBC Universal (Comcast GE) abandon support for any sort of open Internet in favor of intellectual property control, young artists should be introduced to the technologies and approaches behind the constant manipulative media stream they are subject to from birth and should have some agency in making digital art and design work free of corporate influence and constraints.

The textbook/toolkit will address and include both technical topics (e.g. what are vectors, how can you set up an ad hoc mobile network, etc) and conceptual approaches (e.g. social networking sites as control structures, media literacy, history of the internets, new forms and materials, etc) as well as language and resources for going further with skills and ideas. This textbook can be used as a reliable point of reference for those of us who need to develop and design scalable responsive curriculum for beginners. Our goal is to design for artists and teachers, in a format that is accessible to a very wide demographic, and friendly to all levels of learning.

The content will be robust and we are going to release most of the projects, in detail, from our own pilot syllabi including instructional guides and notes. We are inviting educators, scholars, and activists to collaborate and contribute lesson plans, essays, and interviews so that this is a rich, collective, holistic, shared resource for all of us. If there are gaps in themes or concepts, we will do a call for contributions.

Our intention is to increase the number of art (and other) students experiencing low-level approaches (as in command line prompts and low-level programming) which removes as many layers of interface abstraction as possible. Specifically, we are offering an alternative to the standard "Adobe, some video editing, some blogging" approach to new media aspects of art foundations. In addition we will seek contributions/examples for alternate models and methods of learning, collaboration, file sharing, and relevant responses to art/design edu outside of higher education all from a standpoint of practical and friendly curriculum for the introduction of complex ideas and processes.

Keywords:
units, pixels, vectors, waves, patterns, frames, sequence, time, research, functions, arrays, loops, objects, edges, vertices, polygons, geometry, material, gravity, interaction, events, platforms, language, communication, instructions, participation, resources, tools, collaboration, other

Project Timeline and Budget

TIMING

phase 1: roles
identify specific goals and objectives for each role
budget technology, hours, stipends
30 days (1 month)
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phase 2: concept development
identify and frame concepts, information, sections, language
60 days (2 months)
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phase 3: content development
identify, curate, invite, reach out to authors and contributors
write headings, essays, introductions
edit/proof incoming content (cycles)
90 days (3 months)
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phase 4: design and development
design interface, content architecture, templates
build/customize database
flow content
60 days (2 months)
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phase 5: test
proof, test, revisions, test
30 days (1 months)
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phase 6: launch
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BUDGET

contributor/author/editor stipends: $3,000.00
design, development, testing, launching, publishing: $2,000.00
project total: $5,000.00
About the Artist(s) Involved

Trowbridge and Westbrook have been making art together since 1990. Their work has been exhibited and screened nationally and internationally. In 2010 they organized as Channel TWo (CH2), a research and development media outlet/construct for a post-network era. Channel TWo is loosely aligned with the concept of over-identification, Slavoj Žižek’s description of a tactic intended to reveal the hidden nature of dominant ideologies -- not by pointing to them but by becoming extreme forms of them. Drawing from business models and corporate histories, Channel TWo works with entertainment, infotainment, and hyper-identification (brand fluency, product placement, embedded marketing, etc) as the materials of their practice. Channel TWo projects happen slightly above the noise level, between the words that organize our communities and the chaos that lies beyond them, between the authorized formats and unauthorized ideas, between systems of control and radical togetherness. Channel TWo was awarded a Terminal Commission in 2010, and a Turbulence Commission for 2011. Recent Channel TWo projects include: "FIND EACH OTHER. Begin There." a dual channel networked landscape for Born Digital at The Contemporary Art Museum, Raleigh, NC; “keywords: Fall, Winter, Spring, Summer, lineup, road trip, road kill” seasonal net art for Scan2Go, v1b3/College Art Association; "Instructions for hearing the Ocean beta 1.8" downloadable content for Math + Art, St. Mary's College; "File Extension," for File Type, Gallery 400, University of Illinois at Chicago; "New York City on Channel TWo," for Pace Digital Gallery; and “Benny & Eva, A Tainted Love Story” a computer virus code archive for Designated Drivers at The Block Museum, Northwestern University, Evanston, IL. more: www.onchanneltwo.com

Adam Trowbridge and Jessica Westbrook have been co-teaching college level art, design, and history courses in both university and art school classrooms since 2003. Both are currently Assistant Professors at The School of the Art Institute of Chicago where they are been focusing their research and pedagogy on meaningful integration of new media research and social practices at the foundation level for all art and design students. Trowbridge teaches courses in The Department of Contemporary Practices, The Department of Art and Technologies Studies, and the Department of Arts Administration and Policy. Westbrook teaches in The Department of Contemporary Practices where she also serves as The Director of Technology Initiatives and manages the Wired (web literacy) Curriculum. Trowbridge received an MFA in Electronic Visualization from The University of Illinois at Chicago, Chicago, IL (2008). Westbrook received an MFA in Photography, from Temple University, Tyler School of Art, Philadelphia, PA (1998).

skills:
Photography: digital, advanced imaging+editing, color management, studio lighting /// Media: 3D modeling, 3D scanning, video capture and editing, animation+motion graphics, sound, dvd authoring /// Graphic Design: ux+web print+publication+package, design research, design strategy, creative direction /// Web/Interactive/UX Design: information architecture, interface design, web standards, HTML, CSS, PHP/MySQL, Javascript, JQuery, usability/user testing (human factors) /// Interactivity: ActionScript, Flixel, Unity Game Engine, Processing, Arduino /// Software: Adobe, Autodesk, Rhino, Final Cut Pro, Audacity, Max/MSP, Pure Data ///
Artist(s) Work Samples

Trowbridge and Westbrook collaborate on research and scholarship and have contributed to a number of publications, platforms, and programs including: furtherfield.org (2012); the GLI.TC/H READER[ROR] (http://gli.tc/h/) (2011); Media-N, Journal of the New Media Caucus (http://www.newmediacaucus.org/wp/dynamic-coupling/) (2010); Plausible Artworlds, a project to collect and share knowledge about alternative models of creative practice (2010-2011); Art Work, A National Conversation About Art, Labor, and Economics (http://www.artandwork.us/), Ed. Temporary Services (2009). They have also participated in and contributed to a number of panels and public lectures with talks and presentations including: “Free iPads!? Scalable Digital Pedagogies for Undergraduate Education,” for Mobility Shifts (http://mobilityshifts.org/) at The New School, New York, NY (2011); “GLITCH Bodies and Brains” for gli.tc/h/ (http://gli.tc/h/) at The School of the Art Institute of Chicago, Chicago, IL (2010); “Post-Institutional Systems of Education” for Upgrade! (http://www.upgrade.artapsu.com/) at the Trahern Gallery, APSU, Clarksville, TN (2009); “Givingupness and the end of local” for Plausible Artworlds (http://www.plausibleartworlds.org/), at Basekamp, Philadelphia, PA (2009); and “Shifting motivations, art practice as relation, network, system,” for BIN, at AVA Center, Chattanooga, TN (2008). Trowbridge and Westbrook have taught undergraduate courses including: Foundations, Photography, Graphic Design, Design Research, Design History, History of Time-Based Media, Performance, Video, Web Media, Gaming, Typography, Motion Graphics, Processing, Curating, and Grants and Proposals, as well as topic courses and upcoming courses on Systems for Artists and courses integrating 3D video/media and augmented reality.
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