Wayward Dream (2008)

Wayard-Dream is an interactive Installation, developed from Internet-sourced material. It fictionalizes the participant's display field, invites them to share their dreams. People may freely fictionalize in this space, share their dream with individual dreamland content they create. They create from the index, and remix their creation, and then it can be released back into the program. In the bodily space, the body constructs a phantom that affects the participant's body.

Who is dreaming? The user, or the internet itself? In a certain way, both. The program generates a personal moving picture, unique, unpredictable, and forever gone when it is finished, just like dreams. But that dream is made out of pieces taken form the subconscious of the whole net, gathered by some words of the user and the obscure logic of searching algorithms.

The work presents a constructed model of an ever-changing cityscape underscored by electronic music. Participants are invited ...

Full Description

Wayard-Dream is an interactive Installation, developed from Internet-sourced material. It fictionalizes the participant's display field, invites them to share their dreams. People may freely fictionalize in this space, share their dream with individual dreamland content they create. They create from the index, and remix their creation, and then it can be released back into the program. In the bodily space, the body constructs a phantom that affects the participant's body.

Who is dreaming? The user, or the internet itself? In a certain way, both. The program generates a personal moving picture, unique, unpredictable, and forever gone when it is finished, just like dreams. But that dream is made out of pieces taken form the subconscious of the whole net, gathered by some words of the user and the obscure logic of searching algorithms.

The work presents a constructed model of an ever-changing cityscape underscored by electronic music. Participants are invited to alter certain parameters within the model city by changing and controlling the shape of Wayward-Dream's music. The model’s outline, texture, color, and movement directly influence the type of sounds used in the music. They are mixed with sounds of the city of. The model interface plays with the idea of how a landscape and sound are directly related.

More Information Please check on URL: http://www.waywarddream.com

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