The Board of Forking Games (2008)

The Board of Forking Games displays the calculations done by the chess software GNU-CHESS, when it plays against itself. Our goal is to set a connection among the calculations done by the software with the thinking of a chess player (human), as observed by Marcel Duchamp, and with the tale The Garden of Forking Paths, by Jorge Luis Borges, where he describes a book which is “forked” each time where its author would have made a choice about the narrative development, in such a way it contains all the possible versions of the same story. For Duchamp, the beauty of the chess game would be in the mental process, movements and gestures, as conceived by a human player, while he/she thinks about his/her next movement.

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The Board of Forking Games displays the calculations done by the chess software GNU-CHESS, when it plays against itself. Our goal is to set a connection among the calculations done by the software with the thinking of a chess player (human), as observed by Marcel Duchamp, and with the tale The Garden of Forking Paths, by Jorge Luis Borges, where he describes a book which is “forked” each time where its author would have made a choice about the narrative development, in such a way it contains all the possible versions of the same story. For Duchamp, the beauty of the chess game would be in the mental process, movements and gestures, as conceived by a human player, while he/she thinks about his/her next movement.

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