Year created:


Broken City

This piece lies somewhere between generative art, software art, interactive fiction and photomontage. Interacting with it allows the user to paint different combinations of the various elements of a city and its inhabitants, and compose a random soundscape. Mini-narratives are generated from these ever-evolving juxtapositions.

The fragmented aesthetic employed within this hypermediated environment echoes our increasing ability to multi-task due to the computerisation of western society. It is an examination of this quasi-evolutionary development of human culture which Lev Manovich calls transcoding.