Hidden secrets, multi-dimensional layering and more gorgeous fun than most fingers and eyes can absorb. These interactive layers are packaged by our obsessions with objects and their terrible dark betweens. Between Treacherous Objects uses the screen landscape to build complex 3-dimensional architectures. Each space is fully controlled by the user's movements, encouraging them to move in and out, and around BTO's patterns and animations. In addition, each page
contains secret codes which when entered open 1950s edutainment video clips.
What I love most about this digital artwork is the way it transforms the flat screen to become a living creature, an alive artwork, with depth to space and theory. And the objects which separate the patterns symbolize our obsessions with consumer culture, and the psychological power of purchasing and cliché cultural fabrications.