The TeDance book launch will take place at Culturgest, on the 13th March, at 6:30 p.m. So, if you happen to be in Lisbon by then, please, do not miss this session.
Within the framework of the project TeDance, we have attempted to determine the likely intersections amongst four vertexes -- motion capture, augmented reality, character animation and choreography -- from an experimental and artistic perspective. The reader may now discover a set of texts, signed by scholars and art researchers from Portugal and abroad, adding volume to the original square, creating a cubic form. In fact, the reader will find those four concepts not exactly as univocal vertexes, but as attractors to lineations of unequal intensity. This book is a contribution to a better understanding of the variable geometry of this cubic-like artefact, which permanently discovers new updating. We centralise the body within this mutable form. And this is something that dance - perhaps, more than any other performing art - keeps reminding us.
(Please contact to order copies of the book.)